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ci: disable desktop smoke test temporarily
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vaind committed Feb 16, 2022
1 parent 3482444 commit a26d4c8
Showing 1 changed file with 21 additions and 21 deletions.
42 changes: 21 additions & 21 deletions .github/workflows/ci.yml
Original file line number Diff line number Diff line change
Expand Up @@ -157,12 +157,11 @@ jobs:
- name: Configure Sentry via the Editor Window
run: dotnet msbuild /t:UnityConfigureSentryOptions /p:Configuration=Release /p:OutDir=other src/Sentry.Unity

# FIXME temporarily disabled to get the following steps executed faster
# - name: Build Android Player with IL2CPP
# run: dotnet msbuild /t:UnityBuildPlayerAndroidIL2CPP /p:Configuration=Release /p:OutDir=other src/Sentry.Unity
#
# - name: Build iOS Player
# run: dotnet msbuild /t:UnityBuildPlayerIOS /p:Configuration=Release /p:OutDir=other src/Sentry.Unity
- name: Build Android Player with IL2CPP
run: dotnet msbuild /t:UnityBuildPlayerAndroidIL2CPP /p:Configuration=Release /p:OutDir=other src/Sentry.Unity

- name: Build iOS Player
run: dotnet msbuild /t:UnityBuildPlayerIOS /p:Configuration=Release /p:OutDir=other src/Sentry.Unity

# TODO: build for all supported desktop platforms: currently only Windows IL2CPP - we need to run that on Windows
# - name: Build Standalone Player with IL2CPP
Expand All @@ -183,25 +182,26 @@ jobs:
name: Build output
path: artifacts/build

- name: Integration Test - Create new Project
shell: pwsh
run: ./test/Scripts.Integration.Test/integration-create-project.ps1 "$env:UNITY_PATH"
# TODO must be run on windows/macos - linux currently always fails with: "Test process timed out."
# - name: Integration Test - Create new Project
# shell: pwsh
# run: ./test/Scripts.Integration.Test/integration-create-project.ps1 "$env:UNITY_PATH"

- name: Integration Test - Build Standalone Player without Sentry SDK
shell: pwsh
run: ./test/Scripts.Integration.Test/integration-build-project.ps1 "$env:UNITY_PATH"
# - name: Integration Test - Build Standalone Player without Sentry SDK
# shell: pwsh
# run: ./test/Scripts.Integration.Test/integration-build-project.ps1 "$env:UNITY_PATH"

- name: Integration Test - Add Sentry to test project
shell: pwsh
run: ./test/Scripts.Integration.Test/integration-update-sentry.ps1 "$env:UNITY_PATH"
# - name: Integration Test - Add Sentry to test project
# shell: pwsh
# run: ./test/Scripts.Integration.Test/integration-update-sentry.ps1 "$env:UNITY_PATH"

- name: Integration Test - Build Standalone Player Sentry SDK
shell: pwsh
run: ./test/Scripts.Integration.Test/integration-build-project.ps1 "$env:UNITY_PATH"
# - name: Integration Test - Build Standalone Player Sentry SDK
# shell: pwsh
# run: ./test/Scripts.Integration.Test/integration-build-project.ps1 "$env:UNITY_PATH"

- name: Integration Test - Run Player - Smoke Test
shell: pwsh
run: ./test/Scripts.Integration.Test/integration-run-smoke-test.ps1
# - name: Integration Test - Run Player - Smoke Test
# shell: pwsh
# run: ./test/Scripts.Integration.Test/integration-run-smoke-test.ps1

- name: Upload Android test app for smoke test.
uses: actions/upload-artifact@v2
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