Fix duplicate asset because of "Build tools subset to generate artifacts" #80487
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a1bfa04 broke official builds because the illink package was uploaded in every leg instead of just on windows_x64
I first wanted to revert the change but decided to fix it instead as the fix is straightforward. Setting
GeneratePackageOnBuild
results in the package being created and published in every RID leg. The dnceng public asset promotion pipeline doesn't allow duplicate assets and hence the official build failed.Unfortunately we don't have any CI protection for that and we actually hit that issue multiple times in the past cc @mmitche.
Resolving the issue by removing the
GeneratePackageOnBuild
setting and instead letting packaging.targets define it whenBuildAllConfigurations=true
is passed in (which is only true in an official build for windows-x64).