GDScript is the primary scripting language used by the Godot Game Engine.
This plugin adds filetype set, syntax highlighting, snippets and ctags for the most recent version (3.2 at the time of writing).
Using vim-plug:
Plug 'clktmr/vim-gdscript3'
Or any other plugin manager of your choice.
Colorscheme: base16-eighties
I highly recommend using coc.nvim with the LSP and the following configuration:
"languageserver": {
"godot": {
"host": "127.0.0.1",
"filetypes": ["gd", "gdscript3"],
"port": 6008
}
}
Ps. This will only works after this PR gets merged and released on Godot.
MIT