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A starter for using Open GL ES 2.0 / 3.0 with Swift 4 and XCode 9

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OpenGL ES Swift Starter

A starter XCode 9 project for Open GL ES 3.0 using Swift 4.1.

  • Vertex shader
  • Fragment shader
  • Shader compiling and program linking
  • Attribute binding
  • Texture mapping
  • Primitive animation

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A starter for using Open GL ES 2.0 / 3.0 with Swift 4 and XCode 9

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