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Updated README and version information for new shop tip.
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casey-c committed Mar 3, 2021
1 parent a78876a commit 29155c6
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6 changes: 6 additions & 0 deletions README.md
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Expand Up @@ -25,6 +25,12 @@ Elite combat rewards are more likely to have a rare card than normal combats - a

![Card drop tracking](github/cards.png)

### Shop Prices

The Gold tool tip has been improved to show the prices you can expect in the next shop. The values are color coded to easily tell whether you can afford a certain rarity of item with your current amount of gold. These prices and colors will properly adjust with your current relics and whenever you gain / lose gold. There's also a card removal price tracker as well!

![Shop Prices](github/shop.png)


### Notes

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Expand Up @@ -18,18 +18,11 @@ public ShopPriceToolTip() {
super(636, 334, "Shop Prices", "Sale price is 50% off. Colorless cards are 20% more expensive.");
}

// TODO
// NOTES: Asc. 16+ has "shops are more costly" to also take into account
// to future me: don't forget things like the 50 gold remove, courier, and membership card as well
// also: discounts with ceramic fish?

private String cardRemovalText,
commonRelicText, commonCardText, commonPotionText,
uncCardText, uncRelicText, uncPotionText,
rareCardText, rareRelicText, rarePotionText,
shopRelicText ;
rareCardText, rareRelicText, rarePotionText;

// TODO
private Color rareRelicColor, uncRelicColor, commonRelicColor;
private Color rareCardColor, uncCardColor, commonCardColor;
private Color rarePotionColor, uncPotionColor, commonPotionColor;
Expand Down Expand Up @@ -104,7 +97,7 @@ public void updatePrices() {
this.uncCardText = formatRange(uncommonCardCost, cardAdjust, additionalPriceAdjust);
this.rareCardText = formatRange(rareCardCost, cardAdjust, additionalPriceAdjust);

this.shopRelicText = this.commonRelicText = formatRange(commonRelicCost, relicAdjust, additionalPriceAdjust);
this.commonRelicText = formatRange(commonRelicCost, relicAdjust, additionalPriceAdjust);
this.uncRelicText = formatRange(uncommonRelicCost, relicAdjust, additionalPriceAdjust);
this.rareRelicText = formatRange(rareRelicCost, relicAdjust, additionalPriceAdjust);

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2 changes: 1 addition & 1 deletion src/main/resources/ModTheSpire.json
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Expand Up @@ -3,7 +3,7 @@
"name": "ojb's Info Mod: The sequel",
"author_list": ["ojb"],
"description": "Displays helpful information",
"version": "0.0.2",
"version": "0.0.3",
"sts_version": "12-22-2020",
"mts_version": "3.18.2",
"dependencies": ["basemod"]
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