Releases: bradwyatt/LevelEditor
Releases · bradwyatt/LevelEditor
0.8.0-beta
This version includes an "Info" button that you can click on in Edit mode, which describes the objective of the game along with each of the objects.
Additionally, fixed a bug for the Flyer object, which would bounce on walls when they are directly underneath (but not exactly colliding).
What's Changed
- Info button by @bradwyatt in #9
Full Changelog: 0.5.0-beta...0.8.0-beta
0.5.0-beta
We are excited to announce the beta release of Propeller Level Editor Game v0.5.0! This version marks a significant step in our journey, introducing a robust platform for players to unleash their creativity, design challenges, and test their platforming skills. Here’s what you can expect in this release:
New Features:
- Mobile Accessibility and Desktop Support: Enjoy crafting and playing levels on your preferred device with seamless experience across platforms.
- Intuitive Level Editor: Drag-and-drop functionality makes it easy to design intricate levels without prior experience.
- Unique Double Jump Mechanic: Enhance gameplay with a propeller-powered second jump, adding depth to level design and navigation.
- Dynamic Obstacle Set: From sticky blocks that inhibit your jump to gravity-affected robots, create diverse challenges for endless fun.
What's Changed
- Cleanup sprites by @bradwyatt in #1
- Separating into different files by @bradwyatt in #2
- Class variables by @bradwyatt in #3
- Mouse drag for placed object on grid by @bradwyatt in #4
- Eraser by @bradwyatt in #5
- Stand spikes by @bradwyatt in #6
- Mobile accessibility enhancements by @bradwyatt in #7
- Remove drag by @bradwyatt in #8
New Contributors
- @bradwyatt made their first contribution in #1
Full Changelog: /~https://github.com/bradwyatt/LevelEditor/commits/0.5.0-beta