HUGE revamp
Pre-release
Pre-release
Changes
- optional fields are no longer automatically filled in
- some properties are now laid out differently in the ui
- most pak errors are now communicated through the notification system
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multiple actors can now be selected at a time by using shift + click
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the entire program has been ported to a more stable backend (miniquad -> wgpu)
with this there has been a lot of changes:
- the config directory has been moved from %localappdata% to %appdata%
- window size and position is now stored
- maps can now be opened by dragging their file onto the application window
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meshes are actually rendered properly now (main reason for move)
- mesh rendering has been reverted back to wireframe for now...