FileToVox is a console program which allow you to convert a file into a vox file (Magicavoxel).
Current files support:
- .schematic
- .png
- .asc (Esri ASCII raster format)
- .binvox
- .obj
- .qb (Qubicle)
It support world region, so you can convert a terrain bigger than 126^3 voxels !
- You need to open a console (like cmd or Powershell in Windows)
- Go to the emplacement of the binary
- Launch the command :
FileToVox.exe --i [INPUT] --o [OUTPUT]
If you have an error like 'Unable to load DLL 'libgdiplus', try this command : brew install mono-libgdiplus
[INPUT] refer to a input filepath (mandatory) [OUTPUT] refer to the destination path (mandatory)
--h, -help show this message and exit
--v, -verbose enable the verbose mode
--w, -way=VALUE the way of schematic (0 or 1), default value is 0
--iminy, -ignore-min-y=VALUE ignore blocks below the specified layer (only for schematic file)
--imaxy, -ignore-max-y=VALUE ignore blocks above the specified layer (only for schematic file)
--e, -excavate delete all blocks which doesn't have at lease one face connected with air
--s, -scale=VALUE increase the scale of each block (only for schematic file)
--hm -heightmap=VALUE create voxels terrain from heightmap with the specified height (only for PNG file)
--c, -color enable color when generating heightmap (only for PNG file)
--cm, -color-from-file=VALUE load color from another file
--gs -grid-size=VALUE set the grid size (only for OBJ file)
--slow=VALUE use a slower algorithm (use all cores) to generate voxels from OBJ but best result (value should be enter 0.0 and 1.0 (0.5 is recommanded)
Go to the release page and download the lastest version of FileToVox. Be sure to download the binary and not the source code. Then extract the content of zip file in the folder of your choice.
You can edit the colors of the palette used when generating from schematic file in schematics/config.txt
FileToVox.exe --i heightmap.png --o heightmap --hm 100
For PNG files, you can't load pictures bigger than 2016x2016 px