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Change: Increase elite rank requirement of GLA Technical from 75 to 1…
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…00 (#1680)
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Stubbjax authored and xezon committed Aug 26, 2023
1 parent 794e778 commit a031068
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21 changes: 21 additions & 0 deletions Patch104pZH/Design/Changes/v1.0/1680_technical_xp_requirement.yaml
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---
date: 2023-02-12

title: Increases XP requirement of GLA Technical from 50 75 150 to 50 100 150

changes:
- tweak: The GLA Technical now requires 100 XP instead of just 75 XP to reach elite rank. This makes it a bit more challenging for GLA to acquire strong Technicals.

labels:
- controversial
- design
- gla
- major
- nerf
- v1.0

links:
- /~https://github.com/TheSuperHackers/GeneralsGamePatch/pull/1680

authors:
- Stubbjax
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Expand Up @@ -19557,8 +19557,9 @@ Object Chem_GLAVehicleTechnicalChassisOne
Object = Chem_GLAArmsDealer
End

; Patch104p @balance Stubbjax 12/02/2023 Increases required XP from 0 50 75 150. (#1680)
ExperienceValue = 25 25 50 100 ;Experience point value at each level
ExperienceRequired = 0 50 75 150 ;Experience points needed to gain each level
ExperienceRequired = 0 50 100 150 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience
CrusherLevel = 2 ;What can I crush?: 1 = infantry, 2 = trees, 3 = vehicles
CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
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3 changes: 2 additions & 1 deletion Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini
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Expand Up @@ -21073,8 +21073,9 @@ Object Demo_GLAVehicleTechnicalChassisOne
Object = Demo_GLAArmsDealer
End

; Patch104p @balance Stubbjax 12/02/2023 Increases required XP from 0 50 75 150. (#1680)
ExperienceValue = 25 25 50 100 ;Experience point value at each level
ExperienceRequired = 0 50 75 150 ;Experience points needed to gain each level
ExperienceRequired = 0 50 100 150 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience
CrusherLevel = 2 ;What can I crush?: 1 = infantry, 2 = trees, 3 = vehicles
CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
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Expand Up @@ -3359,8 +3359,9 @@ Object GC_Slth_GLAVehicleTechnicalChassisOne
Object = Slth_GLAArmsDealer
End

; Patch104p @balance Stubbjax 12/02/2023 Increases required XP from 0 50 75 150. (#1680)
ExperienceValue = 25 25 50 100 ;Experience point value at each level
ExperienceRequired = 0 50 75 150 ;Experience points needed to gain each level
ExperienceRequired = 0 50 100 150 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience
CrusherLevel = 2 ;What can I crush?: 1 = infantry, 2 = trees, 3 = vehicles
CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
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3 changes: 2 additions & 1 deletion Patch104pZH/GameFilesEdited/Data/INI/Object/GLAVehicle.ini
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Expand Up @@ -5119,8 +5119,9 @@ Object GLAVehicleTechnicalChassisOne
Object = GLAArmsDealer
End

; Patch104p @balance Stubbjax 12/02/2023 Increases required XP from 0 50 75 150. (#1680)
ExperienceValue = 25 25 50 100 ;Experience point value at each level
ExperienceRequired = 0 50 75 150 ;Experience points needed to gain each level
ExperienceRequired = 0 50 100 150 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience
CrusherLevel = 2 ;What can I crush?: 1 = infantry, 2 = trees, 3 = vehicles
CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
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Original file line number Diff line number Diff line change
Expand Up @@ -21166,8 +21166,9 @@ Object Slth_GLAVehicleTechnicalChassisOne
Object = Slth_GLAArmsDealer
End

; Patch104p @balance Stubbjax 12/02/2023 Increases required XP from 0 50 75 150. (#1680)
ExperienceValue = 25 25 50 100 ;Experience point value at each level
ExperienceRequired = 0 50 75 150 ;Experience points needed to gain each level
ExperienceRequired = 0 50 100 150 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience
CrusherLevel = 2 ;What can I crush?: 1 = infantry, 2 = trees, 3 = vehicles
CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
Expand Down

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