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Fix: Humvees Without TOW Missiles Upgrade Freeze When Attack Moving I…
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…nto Airborne Targets (#270)
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commy2 authored Sep 10, 2021
1 parent f616170 commit 2d97b92
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2 changes: 1 addition & 1 deletion Patch104pZH/Design/Tasks/commy2_tasks.txt
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Expand Up @@ -53,7 +53,7 @@ /~https://github.com/commy2/zerohour/issues/177 [DONE][NPROJECT] Demo Gener
/~https://github.com/commy2/zerohour/issues/176 [IMPROVEMENT] Stinger Site Automatically Engages Buildings
/~https://github.com/commy2/zerohour/issues/175 [IMPROVEMENT][NPROJECT] Stinger Site Lacks Muzzle Flash And Recoil Animation When Targeting Airborne Targets
/~https://github.com/commy2/zerohour/issues/174 [IMPROVEMENT] Stinger Site Can Double Fire
/~https://github.com/commy2/zerohour/issues/173 [IMPROVEMENT] Humvee Without TOW Missiles Upgrade Freezes When Attack Moving Into Airborne Targets
/~https://github.com/commy2/zerohour/issues/173 [DONE] Humvee Without TOW Missiles Upgrade Freezes When Attack Moving Into Airborne Targets
/~https://github.com/commy2/zerohour/issues/172 [IMPROVEMENT] Extended Range Exploit
/~https://github.com/commy2/zerohour/issues/163 [DONE][NPROJECT] Destroyed Heroic Toxin Tractor Creates Green Poison Cloud Without Anthrax Beta Upgrade
/~https://github.com/commy2/zerohour/issues/162 [NOTRELEVANT][NPROJECT] Boss General Has Some Conflicting Hotkeys
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2 changes: 1 addition & 1 deletion Patch104pZH/GameFilesEdited/Data/INI/Weapon.ini
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Expand Up @@ -677,7 +677,7 @@ End
Weapon HumveeMissileWeaponAirDummy
PrimaryDamage = 0.0001
PrimaryDamageRadius = 0.0
AttackRange = 320.0
AttackRange = 150.0 ; Patch104p @bugfix commy2 10/09/2021 Fix Humvee freezing when ordered to attack out of range airborne targets. 150.0 was determined to be the highest range where missile infantry passengers reliably engaged the target.
DamageType = EXPLOSION
DeathType = EXPLODED
WeaponSpeed = 999999.0
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