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Additions: + Added "Summon Altar", for now it does not have an implemented use, but it is expected that it will be necessary to be able to summon bosses such as the Keeper or the Eye Queen in the future. Changes: * Updated spritesheets * Reduced calls to Tiles::get() for fluids and other tiles to try to improve performance (memory consumption may increase a little) * Removed unused OrangeTulip tile class * Torches now take a few seconds to fully illuminate their area once they are placed * Items such as Torches, Lanterns, Lava Cubes, etc. now emit light when thrown to the ground - A very old bug related to the Tnt was corrected, now it can be picked up like any other furniture without it exploding by accident
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