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docs(changelog): WIP 1.809 changelog (#1419)
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wrycu authored Apr 10, 2024
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`1.809`
* Features:
* You can now (optionally) spend XP! See [the wiki](/~https://github.com/StarWarsFoundryVTT/StarWarsFFG/wiki/new%E2%80%90features%E2%80%90v1.809#xp-spending) for more info
* Weapons can now have stat mods (permitting setting e.g. the `defensive` quality)
* Initiative rolls can be upgraded
* Actor dice pools now show fixed results
* `Remove setback dice` is now shown on crew dice pools
* Wounds and stats are set as the default stats for tokens
* Gear, weapons, and armor can now hide the `price` and `rarity` fields (via sheet options)
* Macros are now created with the image of the item and can be created to display items
* Specializations and signature abilities can be associated with careers (see "new importer features" below)
* Signature abilities now have a base cost (see "new importer features" below)
* Species can now include talents (see "new importer features" below)
* New importer features:
* Species talents are now set
* Career specializations and signature abilities are now imported
* Signature ability base cost is imported
* Force power base cost and minimum force rating is imported
* Fixes:
* Corrected dice images for Genesys not properly embedded in Journals
* CSS:
* Reworked scroll heights for most sheets
* Reworked name centering for most sheets
* Fixed giant dice in expanded roll card in the Mandar theme. Again.
* Importer improvements:
* Ship attachments are now set to the correct item type
* Improved GM detection for combat events
* Fixed expanding items with `null` item qualities (e.g. expanding a weapon on an actor sheet)
* Fixed viewing item qualities with HTML elements in them

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