Releases: PimvanderLoos/BigDoors
Releases · PimvanderLoos/BigDoors
Alpha 0.1.8.57
- Fix support for Minecraft < 1.20. Whoops!
Alpha 0.1.8.56
- Add support for Minecraft 1.21.4.
Alpha 0.1.8.55
- Add support for Minecraft 1.21.3. Thanks, Danoj, ewof, Anon8281, and Bloody_Mind, for the heads-up!
Alpha 0.1.8.54
- Add support for Minecraft 1.21.1. Thanks, Bloody_Mind, for the heads-up!
- Register missing commands. Thanks, oldmanbash, for the bug report!
Alpha 0.1.8.53
- Add support for Minecraft 1.21.
- Fix negative
maxAutoCloseTimer
values not counting as unlimited. Thanks, King, for the bug report!
Alpha 0.1.8.52
- Fixed accidentally removing support for 1.20.4. Whoops! Thanks, TylorTurner, for the bug report!
Alpha 0.1.8.51
- Added support for Paper 1.20.6.
- Updated resource pack list.
- Fix support for < MC 1.14.
Alpha 0.1.8.50
- Added support for MC 1.20.5.
- Added a config option
setCustomName
to control whether animated blocks have a custom name. Default: false. - Switched to PersistentDataContainer for animated entity identification instead of custom names.
- Added the method
boolean BigDoors#isBigDoorsEntity(Entity)
so other plugins can easily check if a specific entity is managed by this plugin.
Alpha 0.1.8.49
- Added support for MC 1.20.4.
- Updated database to v9.
- Added bypassProtections property to doors. Doors with this property set to true will ignore all protection plugins (e.g. WorldGuard, PlotSquared, etc).
- Added the command
/setBypassProtections <doorName || doorUID> <true || false>
to set thebypassProtections
property of a door. Permission node:bigdoors.admin.setbypassprotections
. - Added a new GUI button to set the
bypassProtections
property of a door. This button is only visible if you have thebigdoors.admin.setbypassprotections
permission node.
Alpha 0.1.8.48
- Add support for MC 1.20.2.
- Fixed database error after sudden breaking change in the SQLite JDBC driver. Thanks, Bonn2, for the bug report!
- Fixed doors not being toggled when their powerblock is activated by placing a redstone block next to it either directly or using a piston. Thanks, zioforcella, for the bug report!