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MeshViewer tweaks
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thinkyhead committed Sep 27, 2021
1 parent 944e636 commit 7e9a684
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Showing 4 changed files with 32 additions and 36 deletions.
6 changes: 3 additions & 3 deletions Marlin/src/lcd/e3v2/enhanced/dwin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -78,7 +78,7 @@
#include "../../../feature/powerloss.h"
#endif

#if HAS_LEVELING
#if HAS_MESH
#include "meshviewer.h"
#endif

Expand Down Expand Up @@ -3201,7 +3201,7 @@ void Draw_AdvancedSettings_Menu() {
ADDMENUITEM(ICON_Sound, F("Enable Sound"), onDrawEnableSound, SetEnableSound);
#endif
#if HAS_MESH
ADDMENUITEM(ICON_MeshViewer, F("Mesh Viewer"), onDrawSubMenu, DWIN_MeshViewer);
ADDMENUITEM(ICON_MeshViewer, F("View Mesh"), onDrawSubMenu, DWIN_MeshViewer);
#endif
ADDMENUITEM(ICON_Lock, F("Lock Screen"), onDrawMenuItem, Goto_LockScreen);
}
Expand Down Expand Up @@ -3421,7 +3421,7 @@ void Draw_Motion_Menu() {
ADDMENUITEM(ICON_ManualMesh, GET_TEXT_F(MSG_LEVEL_BED), onDrawMenuItem, ManualMeshStart);
MMeshMoveZItem = ADDMENUITEM_P(ICON_Zoffset, GET_TEXT_F(MSG_MOVE_Z), onDrawMMeshMoveZ, SetMMeshMoveZ, &current_position.z);
ADDMENUITEM(ICON_Axis, GET_TEXT_F(MSG_UBL_CONTINUE_MESH), onDrawMenuItem, ManualMeshContinue);
ADDMENUITEM(ICON_MeshViewer, F("Mesh Viewer"), onDrawSubMenu, DWIN_MeshViewer);
ADDMENUITEM(ICON_MeshViewer, F("View Mesh"), onDrawSubMenu, DWIN_MeshViewer);
ADDMENUITEM(ICON_MeshSave, GET_TEXT_F(MSG_UBL_SAVE_MESH), onDrawMenuItem, ManualMeshSave);
}
CurrentMenu->draw();
Expand Down
52 changes: 25 additions & 27 deletions Marlin/src/lcd/e3v2/enhanced/meshviewer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
* Date: 2021/09/27
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
Expand All @@ -21,57 +21,55 @@

#include "../../../inc/MarlinConfigPre.h"

#if HAS_LEVELING
#if BOTH(DWIN_CREALITY_LCD_ENHANCED, HAS_MESH)

#include "meshviewer.h"

#include "../../../core/types.h"
#include "../../marlinui.h"
#include "dwin_lcd.h"
#include "dwinui.h"
#include "dwin.h"
#include "meshviewer.h"
#include "../../../feature/bedlevel/bedlevel.h"

MeshViewerClass MeshViewer;

void MeshViewerClass::Draw() {
const int8_t mx = 30; // Margins
const int8_t my = 30;
const int16_t stx = (DWIN_WIDTH - 2 * mx) / (GRID_MAX_POINTS_X - 1); // Steps
const int16_t sty = (DWIN_WIDTH - 2 * my) / (GRID_MAX_POINTS_Y - 1);
int8_t zmesh[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y];
int8_t maxz =-127;
int8_t minz = 127;
#define px(xp) (mx + (xp)*stx)
#define py(yp) (30 + DWIN_WIDTH - my - (yp)*sty)
const int8_t mx = 30, my = 30; // Margins
const int16_t stx = (DWIN_WIDTH - 2 * mx) / (GRID_MAX_POINTS_X - 1), // Steps
sty = (DWIN_WIDTH - 2 * my) / (GRID_MAX_POINTS_Y - 1);
int8_t zmesh[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y], maxz =-127, minz = 127;
#define px(xp) (mx + (xp) * stx)
#define py(yp) (30 + DWIN_WIDTH - my - (yp) * sty)
#define rm(z) ((((z) - minz) * 10 / _MAX(1, (maxz - minz))) + 10)
#define DrawMeshValue(xp, yp, zv) DWINUI::Draw_Signed_Float(font6x12, 1, 2, px(xp) - 12, py(yp) - 6, zv);
#define DrawMeshValue(xp, yp, zv) DWINUI::Draw_Signed_Float(font6x12, 1, 2, px(xp) - 12, py(yp) - 6, zv)
#define DrawMeshHLine(yp) DWIN_Draw_HLine(HMI_data.SplitLine_Color, px(0), py(yp), DWIN_WIDTH - 2 * mx)
#define DrawMeshVLine(xp) DWIN_Draw_VLine(HMI_data.SplitLine_Color, px(xp), py(GRID_MAX_POINTS_Y - 1), DWIN_WIDTH - 2 * my)
for (uint8_t x = 0; x < GRID_MAX_POINTS_X; x++) {
for (uint8_t y = 0; y < GRID_MAX_POINTS_X; y++) {
zmesh[x][y] = Z_VALUES(x,y) * 100;
maxz = _MAX(zmesh[x][y], maxz);
minz = _MIN(zmesh[x][y], minz);
}
GRID_LOOP(x, y) {
const float v = Z_VALUES(x,y) * 100;
zmesh[x][y] = v;
NOLESS(maxz, v);
NOMORE(minz, v);
}
Title.ShowCaption(F("Mesh viewer"));
DWINUI::ClearMenuArea();
DWINUI::Draw_Icon(ICON_Continue_E, 86, 305);
DWIN_Draw_Rectangle(0, HMI_data.SplitLine_Color, px(0), py(0), px(GRID_MAX_POINTS_X - 1), py(GRID_MAX_POINTS_Y - 1));
for (uint8_t x = 1; x < GRID_MAX_POINTS_X - 1; x++) DrawMeshVLine(x);
for (uint8_t y = 1; y < GRID_MAX_POINTS_Y - 1; y++) DrawMeshHLine(y);
for (uint8_t y = 0; y < GRID_MAX_POINTS_X; y++) {
LOOP_S_L_N(x, 1, GRID_MAX_POINTS_X - 1) DrawMeshVLine(x);
LOOP_S_L_N(y, 1, GRID_MAX_POINTS_Y - 1) DrawMeshHLine(y);
LOOP_L_N(y, GRID_MAX_POINTS_Y) {
watchdog_refresh();
for (uint8_t x = 0; x < GRID_MAX_POINTS_X; x++) {
LOOP_L_N(x, GRID_MAX_POINTS_X) {
uint16_t color = DWINUI::RainbowInt(zmesh[x][y], _MIN(-5, minz), _MAX(5, maxz));
DWINUI::Draw_FillCircle(color, px(x), py(y), rm(zmesh[x][y]));
DrawMeshValue(x, y, Z_VALUES(x,y));
}
}
char str_1[6], str_2[6] = "";
ui.status_printf_P(0,PSTR("Mesh minZ: %s, maxZ: %s"),
dtostrf((float)minz/100, 1, 2, str_1),
dtostrf((float)maxz/100, 1, 2, str_2));
ui.status_printf_P(0, PSTR("Mesh minZ: %s, maxZ: %s"),
dtostrf((float)minz / 100, 1, 2, str_1),
dtostrf((float)maxz / 100, 1, 2, str_2)
);
}

#endif // HAS_LEVELING
#endif // DWIN_CREALITY_LCD_ENHANCED && HAS_MESH
4 changes: 1 addition & 3 deletions Marlin/src/lcd/e3v2/enhanced/meshviewer.h
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
* Date: 2021/09/27
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
Expand All @@ -18,7 +18,6 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/

#pragma once

class MeshViewerClass {
Expand All @@ -27,4 +26,3 @@ class MeshViewerClass {
};

extern MeshViewerClass MeshViewer;

6 changes: 3 additions & 3 deletions Marlin/src/lcd/e3v2/jyersui/dwin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3246,7 +3246,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
break;
case LEVELING_VIEW:
if (draw)
Draw_Menu_Item(row, ICON_Mesh, "Mesh Viewer", nullptr, true);
Draw_Menu_Item(row, ICON_Mesh, "View Mesh", nullptr, true);
else {
#if ENABLED(AUTO_BED_LEVELING_UBL)
if (ubl.storage_slot < 0) {
Expand Down Expand Up @@ -3319,7 +3319,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
break;
case LEVELING_VIEW_MESH:
if (draw)
Draw_Menu_Item(row, ICON_PrintSize, "Mesh Viewer", nullptr, true);
Draw_Menu_Item(row, ICON_PrintSize, "View Mesh", nullptr, true);
else
Draw_Menu(MeshViewer);
break;
Expand Down Expand Up @@ -4072,7 +4072,7 @@ const char * CrealityDWINClass::Get_Menu_Title(uint8_t menu) {
case Leveling: return "Leveling";
case LevelView: return "Mesh View";
case LevelSettings: return "Leveling Settings";
case MeshViewer: return "Mesh Viewer";
case MeshViewer: return "View Mesh";
case LevelManual: return "Manual Tuning";
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL) && !HAS_BED_PROBE
Expand Down

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