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Objective
Currently, only contact points can be debug rendered. It'd be useful to support rendering contact normals.
Solution
Add contact normal debug rendering. The old
contact_color
and similar configuration options have been renamed likecontact_point_color
.I also fixed the arrow gizmo that previously sometimes rendered the tip with an incorrect orientation. When Bevy 0.13 is released, it can be replaced with the built-in arrow gizmo.
Changelog
PhysicsDebugConfig
properties and methods likecontact_foo
tocontact_point_foo
contact_normal_foo
properties and methodsWith<Collider>
filter fromdebug_render_contacts
Migration Guide
PhysicsDebugConfig
properties and methods likecontact_foo
tocontact_point_foo