Releases: Jayveer/MGS-MDL-Noesis
MGS MDL Noesis 1.3
Latest Changes
- Fixed a problem where textures weren't auto applying on export
Usage.
Drag the dll file into the plugins folder of your Noesis folder, run noesis and find and locate the MDL file you wish to view. Textures will be applied if the associated Tri file can be found. It is best to use Shagohod to extract the files so they are in the correct folders and format.
There is only one option which when checked allows you to load Mtar animation files for the model if it has bones.
Prompt for Motion Archive
This option will allow you to choose an Mtar file after the model has loaded. This allows you to view animations provided the bones match.
MGS MDL Noesis 1.2
Latest Changes
- Added Normals
- Fixed size if MDC1
Usage.
Drag the dll file into the plugins folder of your Noesis folder, run noesis and find and locate the MDL file you wish to view. Textures will be applied if the associated Tri file can be found. It is best to use Shagohod to extract the files so they are in the correct folders and format.
There is only one option which when checked allows you to load Mtar animation files for the model if it has bones.
Prompt for Motion Archive
This option will allow you to choose an Mtar file after the model has loaded. This allows you to view animations provided the bones match.
MGS MDL Noesis 1.1
Usage.
Drag the dll file into the plugins folder of your Noesis folder, run noesis and find and locate the MDL file you wish to view. Textures will be applied if the associated Tri file can be found. It is best to use Shagohod to extract the files so they are in the correct folders and format.
There is only one option which when checked allows you to load Mtar animation files for the model if it has bones.
Prompt for Motion Archive
This option will allow you to choose an Mtar file after the model has loaded. This allows you to view animations provided the bones match.
MGS MDL Noesis 1.0
Usage.
Drag the dll file into the plugins folder of your Noesis folder, run noesis and find and locate the MDL file you wish to view. Textures will be applied if the associated Tri file can be found. It is best to use Shagohod to extract the files so they are in the correct folders and format.
There is only one option which when checked allows you to load Mtar animation files for the model if it has bones.
Prompt for Motion Archive
This option will allow you to choose an Mtar file after the model has loaded. This allows you to view animations provided the bones match.