An endless runner with VVVVVV mechanics, made with Godot
This is basically my first Godot project, so I wanted to make something simple and quick to learn the Godot way of doing things. I'm making it open source so others can learn from it if they wish. I don't claim that any of this is "correct" or the best way to do things, though, because as I said, I'm new to Godot.
I started with the code from this project, thinking that it would help me jumpstart the project and get a basic platformer, but I ended up using almost nothing from it because the design of these games immediately diverged. :p
Enjoy!