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fix end game detection (death tag was incorrectly removed at the end …
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…of coooldown)
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L_glandieres authored and L_glandieres committed Dec 20, 2023
1 parent 543b3f6 commit a732c6e
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Expand Up @@ -39,9 +39,3 @@ execute as @a[scores={respawn.timer=1..}] at @s run function scaffolding_rush:pl

scoreboard players remove @e[scores={player.death.animation=1..}] player.death.animation 1
scoreboard players remove @e[scores={respawn.timer=1..}] respawn.timer 1

# Update is_dead tag ---------------------------------------------------------

tag @a remove player.is_dead
tag @a[scores={player.death.animation=1..}] add player.is_dead
tag @a[scores={respawn.timer=1..}] add player.is_dead

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