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Community A-4E-C v1.4-beta-11

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@github-actions github-actions released this 26 May 07:27
· 1270 commits to master since this release

Hi everyone,
This is a beta release for testing only. It is expected to have bugs as there have been very significant changes to the code, especially with key bindings. It is expected that you will need to rebind all your controls as there has been a major rewrite of all the input binding files. If the beta goes well, we will compile a release version.

Please review the changelog before conducting your tests.

If you find any outstanding issues, please file a report on our issue tracker so that we can handle it.

Join us on Discord to discuss the module.

Note: This build was created using an automated build system. Please test with this distributable so we can check if there are any issues with this build system.

Changes in beta 11

  • turbine fan blur material changed to be opaque to fix rendering issues
  • fixed turbine fan blade animation for player aircraft in single-player and multiplayer

Changes in beta 10

  • updated default binding diff files with previous naming changes
  • fixed issue in beta 9 where the Wheelbrake - ON/OFF was not working
  • added engine exhaust smoke
  • fixed issue where the compressor fan will not spin with AI and multiplayer

Changes in beta 9

  • fix: removed message for shooter countdown cancelled when using the catapult for the second time.
  • refactor: renamed wheel brake axis and commands
  • fix: fixed incorrect TAXI light switch binding
  • fix: added categories to axis bindings
  • refactor: removed unused binding from mouse
  • feat: added ability to map two axises to the brake axis. Both axis still function as one combined brake axis and does not perform differential braking.
  • refactor: tweaked code and timings for catapult salute
  • fix: add net animation for engine fan blade

Changes in beta 8

  • fixed issue where ECM panel can operate without power
  • added option to choose between MIL Power or Manual catapult launch
  • added feature to salute the shooter for the catapult launch
  • fixed normal on the top surface of spoilers

Changes in beta 7

  • fixed incorrect export of external model in beta 6 where the shrike adapters are missing

Changes in beta 6

  • BAE livery tail bort update
  • fixed issue with pylons for AI and multiplayer.
  • minor uv fixes for pylons
  • canopy glass material fixed.
  • added animated brake pedals to the cockpit
  • tweaked radar warning annunciator lamp brightness for DCS World 2.5.6
  • renamed radio in mission editor to ARC-51A

Changes in beta 5

  • updates to some liveries
  • removed unused RWR option in A-4E options panel
  • added ability to remove ECM control panel via the mission editor
  • renamed tooltips on ASN-41 for clarity

Changes in beta 4

  • added navigation log to second page of the kneeboard
  • modified build system to exclude the root folder in the zip file

Changes in beta 3

  • fixed issue where the 3D cockpit was not loading

Changes in beta 2

  • feat(FM): tweaked carrier code and FM to allow catapult launches from Sao Paulo A12 and Charles de Gaulle carriers
  • fix(systems): changed brightness of lights to match lighting changes in 2.5.6
  • fix(systems): fixed issue where probe light is not connected to the master exterior light switch