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Change BitArray in ConnectedOverlays to byte #780

Change BitArray in ConnectedOverlays to byte

Change BitArray in ConnectedOverlays to byte #780

Triggered via pull request January 9, 2024 02:12
Status Success
Total duration 3m 44s
Artifacts 1
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build.yml

on: pull_request
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8 warnings
build-editor: src/TSMapEditor/Models/MapFormat/VirtualFile.cs#L197
'VirtualFile.Dispose()' hides inherited member 'Stream.Dispose()'. Use the new keyword if hiding was intended.
build-editor: src/TSMapEditor/Rendering/TheaterGraphics.cs#L212
Unreachable code detected
build-editor: src/TSMapEditor/Rendering/TheaterGraphics.cs#L90
Unreachable code detected
build-editor: src/TSMapEditor/UI/SettingsPanel.cs#L198
The variable 'dispRes' is assigned but its value is never used
build-editor: src/TSMapEditor/UI/CursorActions/PasteTerrainCursorAction.cs#L42
Field 'PasteTerrainCursorAction.OriginalSmudgeInfo.CellCoords' is never assigned to, and will always have its default value
build-editor: src/TSMapEditor/UI/CursorActions/PasteTerrainCursorAction.cs#L43
Field 'PasteTerrainCursorAction.OriginalSmudgeInfo.SmudgeType' is never assigned to, and will always have its default value null
build-editor: src/TSMapEditor/UI/Sidebar/TreeView.cs#L45
The event 'TreeView.HoveredItemChanged' is never used
build-editor: src/TSMapEditor/Rendering/MapView.cs#L150
The field 'MapView.shadowRenderTarget' is never used

Artifacts

Produced during runtime
Name Size
WorldAlteringEditor Expired
21 MB