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Add Depth Offset property to BaseMaterial3D and fix collision shape g…
…izmo flicker This has several use cases: - Prevent collision shape gizmos that overlap with geometry from Z-fighting, which causes flickering in motion. - Draw meshes that overlap other meshes without Z-fighting, which is useful for mesh-based decals (without needing to offset them from the surface manually). - In general, allow meshes to draw in front of other meshes even if they're actually slightly behind, which can be useful for some VFX.
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