- Added
InUnlimiter
to Config.yml inRequestRules
- Added
AvoidSkippedMaps
to Config.yml inRules
(default:False
)- Skipped maps won't appear again in the session (only within that session though)
- This will not be valid for RMC after discussion with original RMC devs (sessions driven with this option will be denied when submitting later)
- Added
ValidationRetries
to Config.yml (default:10
) - Fixed No Unlimiter checkbox not working
- Fixed banned maps being shown in the session rules window
- Config is no longer reset if it's corrupted
- The program will not start instead (spawning messages boxes is hard here, always look into
RandomizerTMF.log
if something odd)
- The program will not start instead (spawning messages boxes is hard here, always look into
Installation
Common questions (see all)
- Why don't I see the small windows/panels/modules above my game?
- Why my game changes its resolution when the map starts?
- Why is the executable so big?
Other details
Linux build is not guaranteed to work, in fact, you have to fix some things first.
WIN-X64 SHA256: a45d4aa579e8d6513540e5c2741bd617342189003ba2a9e9fdd8879a104fec3e
WIN-X86 SHA256: 3db6b1a6b7350e291618c1b329ec3a8febba381982fe29d41e100f4d43055861
LINUX-X64 SHA256: 489bdcb22915cca64943c9fba00cb16c585ff23d2f681967c08669f98be5a931
You can also validate via the checksum outputted in the workflow run.