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Human experiments #29
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wwongkamjan
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Human Game update Update tracking deception to output in TACC log debug PO corresponding threshold fix issues uremove daide translation from human games (game type 2set input invalidation error update after running dec_nodec print update
solved r phase in dipcc issue AMR device 0 fix empty order in dipcc R phase fix arg for dipcc R phase
This is required for the unit tests that I fixed on another branch and cherry picked to this one to pass.
This branch does not install `daide2eng`, so the tests would fail if they were run.
I based this commit on a draft Dockerfile from Joy and existing documentation and `Dockerfile`s in this repository.
The server I've been testing with uses TLS, so we should be able to connect using it.
This can be called within `milaWrapper` to use the API in `chiron-utils`. `milaWrapper` would ideally be replaced with a subclass of `BaselineBot`, but that will take more effort than it's worth at the moment.
I was initially testing without a deadline, and the bot would raise exceptions or skip messaging when no deadline was set.
We are only playing with a single game type (no DAIDE), so the associated logic is redundant.
This does not appear to be used anymore.
I removed code that set variables that were never used, as well as some commented-out code.
Mixing the two styles was making reading the console output difficult.
Unlike using `logging.info()`, this ensures the full stack trace is being output.
Previously, our bot was being treated as a human player.
Incorporate `chiron-utils` into CICERO player
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