Multiagent reinforcement learning simulation framework - Undergraduate thesis in Mechatronics Engineering at the University of Brasília
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Updated
Sep 30, 2018 - Python
Multiagent reinforcement learning simulation framework - Undergraduate thesis in Mechatronics Engineering at the University of Brasília
This repository contains 5 games build using python turtle module.
The coolest Pacman game written on pygame
Using N-step dueling DDQN with PER for playing Pacman game
UC Berkeley Pacman Project
Implementation of many popular AI algorithms to play the game of Pacman such as Minimax, Expectimax and Greedy.
The course contest involves a multi-player capture-the-flag variant of Pacman, where agents control both Pacman and ghosts in coordinated team-based strategies
The Pacman Projects explore several techniques of Artificial Intelligence such as Searching, Heuristics, Adversarial Behaviour, Reinforcement Learning
Artificial Intelligence search algorithm base on Pacman
Implementation of BFS, DFS, A*, HillClimber, Genetic, MCTS Agents
Explore foundational AI concepts through the Pac-Man projects, designed for UC Berkeley's CS 188 course. Implement search algorithms, multi-agent strategies, and reinforcement learning techniques in Python, emphasizing real-world applications. Engage in the Eutopia Pac-Man contest for a multiplayer capture-the-flag challenge
A Pacman game implementation with an AI player using the Minimax algorithm. This project showcases the classic Pacman game environment, where the player (Pacman) navigates a maze to collect points while avoiding ghosts. The AI-controlled ghosts aim to catch Pacman.
CS 188 project number 1 Using various search algorithms to find the optimal path around a pacman maze while eating all the food.
Berkeley Pacman Projects (1 and 2), Depth First Search, Breadth First Search, Uniform Cost Search ,A* Search , Heuristic Functions ,Suboptimal Search, Minimax Algorithm, Alpha-Beta Pruning, Expectimax, Constraint Santisfaction Problems, RLFA CSP problem, Propositional Logic, First-order Logic
This is a simple Pacman game created in python that runs on the terminal
Artificial Intelligence algorithms to play games
Partially observable PacMan game in OpenAI Gym format
🕹️👻👾👻 In this thrilling AI adventure, we embark on a multi-stage quest to transform Pacman into an intelligent game-playing agent. Across three engaging projects, we explore various facets of artificial intelligence, from basic search algorithms to adversarial competition and reinforcement learning.
[Uc3m] The Classic ghost-eating game
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