The open source mesh processing system
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Updated
Feb 21, 2025 - C++
The open source mesh processing system
The Polygon Mesh Processing Library
Mesh simplification with UV's boundary preserved
A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.
Shape Aware Parallel Mesh Simplification Algorithm
Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification
Marching Cubes & Mesh Simplification on multi-label 3D images.
Implementation of Surface Simplification Using QEM in C++.
🧱 Library for Geometric / Solid Modelling mesh generation slicing, and more, based on 🪐 Implicit Surfaces modelling. (Feel free to submit Pull Requests)
Surface simplification using quadric error metrics.
A Mesh simplification and remeshing graphics program, UC Berkeley skeleton code removed.
A 3D mesh simplifier based on quadric error metrics
GNG3D interactive.
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