Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
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Updated
Nov 23, 2024 - C#
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
MESS (Macro Entity Scripting System): a Half-Life level compile tool.
A heightmap to displacement importer for Source 2 Hammer editor.
(Obsolete) Tool for automatic placename assignment
Run specific automated tests against a LiveSwitch deployment.
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