Kero is a Source Engine game engine client implementation written in Go.
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Updated
Mar 1, 2025 - Go
Kero is a Source Engine game engine client implementation written in Go.
A custom Source Engine level editor written in Go
A Source Engine BSP Renderer written in Go.
Set of core utilities for Source Engine tool development, written in Go
An image editor implemented in Go, utilizing the pipeline and BSP parallelism schemes.
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