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System
OS/device including version:
Windows 8.1 64bit, 8GB AMD FX 6350 6 core
Graphics Chipset
AMD Radeon HD 7700 Series
Memory Size 1024 MB
Radeon Software Version 17.4.4
Describe the bug
Game Studio fails to build Jumpy Jet for Android. " Error: The target "GetAndroidPackage" does not exist in the project."
To Reproduce
Create a new Jumpy Jet project for Windows and Android from the Xenko launcher.
Choose Build+Run in Game Studio with Android selected and an android device attached.
Expected behavior
The project should build and deploy to the Android device.
Screenshots
Log and callstacks Output
[(0,0)]: Debug: Building with tools version "15.0".
[(0,0)]: Debug: Initializing task factory "CodeTaskFactory" from assembly "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\Microsoft.Build.Tasks.Core.dll".
[(0,0)]: Debug: Using "SetVsMonoAndroidRegistryKey" task from the task factory "Code Task Factory".
[(0,0)]: Verbose: SOFTWARE\Xamarin\VisualStudio\15.0_7b782f8d\Android
[(0,0)]: Debug: Target "RemoveSdksCache" skipped, due to false condition; (Exists('$(IntermediateOutputPath)sdks.cache')) was evaluated as (Exists('obj\Android\Debug\sdks.cache')).
[C:\Users\Greg\Documents\Xenko_Projects\JumpyJet\JumpyJet\JumpyJet.Android\JumpyJet.Android.csproj(0,0)]: Error: The target "GetAndroidPackage" does not exist in the project.
Additional context
System has both VS2015 and VS2017 installed.
Jumpy Jet successfully builds and deploys in Debug mode from VS2017
@aurodev, I could not simulate the same problem on my machine but I ended up getting other problems when I tried to compile the project in Game Studio.
As an alternative it is possible to compile with Visual Studio it will only be necessary to configure the Android NDK in your Visual Studio and then compile the Xenko Engine for Android.
@aurodev, I could not simulate the same problem on my machine but I ended up getting other problems when I tried to compile the project in Game Studio.
As an alternative it is possible to compile with Visual Studio it will only be necessary to configure the Android NDK in your Visual Studio and then compile the Xenko Engine for Android.
We've already built JumpyJet for Android in Debug mode in Visual Studio 2017.
Release mode has other problems #167
Game Studio fails to build Jumpy Jet for Android.
Release Type:
Official
Version:
3.0.0.5 Official
Platform(s):
Windows 8.1
System
OS/device including version:
Windows 8.1 64bit, 8GB AMD FX 6350 6 core
Graphics Chipset
AMD Radeon HD 7700 Series
Memory Size 1024 MB
Radeon Software Version 17.4.4
Describe the bug
Game Studio fails to build Jumpy Jet for Android.
" Error: The target "GetAndroidPackage" does not exist in the project."
To Reproduce
Create a new Jumpy Jet project for Windows and Android from the Xenko launcher.
Choose Build+Run in Game Studio with Android selected and an android device attached.
Expected behavior
The project should build and deploy to the Android device.
Screenshots
Log and callstacks
Output
Additional context
System has both VS2015 and VS2017 installed.
Jumpy Jet successfully builds and deploys in Debug mode from VS2017
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