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stetera edited this page May 5, 2024
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Hello and welcome to the wiki. This project is tied to my bachelors thesis "Real-time genetic algorithm library for the Godot game engine". This project is far from completely finished, however it is an initial base for further development and adaptations for real-time adaptations for NEAT by Kenneth O. Stanley.
This is an overview of topics mentioned in the README.
- Official Website: https://godotengine.org/
- About Godot
- Original paper: NEAT PDF
- About rtNEAT