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Copy pathSetup214_WT32_SC01_Plus.h
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Setup214_WT32_SC01_Plus.h
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// This setup is for the WT32-SC01 Plus Module
// See SetupX_Template.h for all options available
#define USER_SETUP_ID 214
////////////////////////////////////////////////////////////////////////////////////////////
// Interface
////////////////////////////////////////////////////////////////////////////////////////////
#define ESP32_PARALLEL
#define WT32_SC01_PLUS
////////////////////////////////////////////////////////////////////////////////////////////
// Display driver type
////////////////////////////////////////////////////////////////////////////////////////////
#define ST7796_DRIVER
////////////////////////////////////////////////////////////////////////////////////////////
// WT32-SC01 Plus
////////////////////////////////////////////////////////////////////////////////////////////
#define TFT_INVERSION_ON
#define TFT_ROTATION_ON
#define TFT_BACKLIGHT_ON HIGH
//#define TFT_CS -1 // Do not define, chip select control pin permanently connected to 0V
// These pins can be moved and are controlled directly by the library software
#define TFT_DC 0 // Data Command control pin
#define TFT_RST 4 // Reset pin
#define TFT_BL 45 // Backlight
#define TFT_RD -1 // Do not define, read pin permanently connected to 3V3
// Note: All the following pins are PIO hardware configured and driven
#define TFT_WR 47
// PIO requires these to be sequentially increasing - do not change
#define TFT_D0 9
#define TFT_D1 14
#define TFT_D2 3
#define TFT_D3 8
#define TFT_D4 18
#define TFT_D5 17
#define TFT_D6 16
#define TFT_D7 15
//*/
// SD Card
#define SD_CS 41
#define SD_DI 40 // MOSI
#define SD_CLK 39
#define SD_DO 38 // MISO
// Touch panel PIO
//#define TP_INT 7 // Touch interrupt
//#define TP_SDA 6 // Touch IIC data
//#define TP_SCL 5 // Touch IIC clock
//#define TP_RST 4 // Touch reset, multiplexed with LCD reset
//#define TOUCH_CS -1 // Chip select pin (T_CS) of touch screen
////////////////////////////////////////////////////////////////////////////////////////////
// Fonts to be available
////////////////////////////////////////////////////////////////////////////////////////////
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
#define SMOOTH_FONT
////////////////////////////////////////////////////////////////////////////////////////////
//#define USE_HSPI_PORT