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sprites_converter.py
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#!/usr/bin/env python3
"""
Convert a sprite sheet image to python a module for use with indexed bitmap method. The Sprite sheet
width and height should be a multiple of sprite width and height. There should be no extra pixels
between sprites. All sprites will share the same palette.
.. seealso::
- :ref:`tiny_toasters.py<tiny_toasters>`.
Example
^^^^^^^
.. code-block:: console
# create a sprite sheet with 7 colored sprites 32x32 pixels each
./make_colorbars_bitmap.py 227 32 3 --png sprites.png
# convert the sprite sheet to a python module with 7 sprites
./sprites_converter.py sprites.png 32 32 4 > sprites.py
.. code-block:: python
import tft_config
import sprites
tft = tft_config.config(1)
for i in range(sprites.BITMAPS):
tft.bitmap(sprites, 0, 0, i)
Usage
^^^^^
.. code-block:: console
usage: sprites_converter.py [-h] image_file sprite_width sprite_height bits_per_pixel
Convert image file to python module for use with bitmap method.
positional arguments:
image_file Name of file containing image to convert
sprite_width Width of sprites in pixels
sprite_height Height of sprites in pixels
bits_per_pixel The number of bits to use per pixel (1..8)
optional arguments:
-h, --help show this help message and exit
"""
import sys
import argparse
from PIL import Image
def convert_image_to_bitmap(image_file, bits, sprite_width, sprite_height):
"""
Convert image to bitmap representation.
Args:
img (PIL.Image.Image): Image object to convert.
bits (int): The number of bits to use per pixel (1..8).
sprite_width (int): Width of sprites in pixels.
sprite_height (int): Height of sprites in pixels.
Returns:
tuple: Tuple containing the bitmap parameters and the bitmap data.
Raises:
None
"""
colors_requested = 1 << bits
img = Image.open(image_file).convert("RGB")
img = img.convert(mode="P", palette=Image.Palette.ADAPTIVE, colors=colors_requested)
palette = img.getpalette()
palette_colors = len(palette) // 3
actual_colors = min(palette_colors, colors_requested)
colors = []
for color in range(actual_colors):
color565 = (
((palette[color * 3] & 0xF8) << 8)
| ((palette[color * 3 + 1] & 0xFC) << 3)
| ((palette[color * 3 + 2] & 0xF8) >> 3)
)
colors.append(f"{color565:04x}")
image_bitstring = ""
bitmaps = 0
sprite_cols = img.width // sprite_width
width_of_sprites = sprite_cols * sprite_width
sprite_rows = img.height // sprite_height
height_of_sprites = sprite_rows * sprite_height
for y in range(0, height_of_sprites, sprite_height):
for x in range(0, width_of_sprites, sprite_width):
bitmaps += 1
for yy in range(y, y + sprite_height):
for xx in range(x, x + sprite_width):
try:
pixel = img.getpixel((xx, yy))
except IndexError:
print(
f"IndexError: xx={xx}, yy={yy} check your sprite width and height",
file=sys.stderr,
)
pixel = 0
color = pixel
image_bitstring += "".join(
"1" if (color & (1 << bit - 1)) else "0"
for bit in range(bits, 0, -1)
)
bitmap_bits = len(image_bitstring)
# Create python source with image parameters
print(f"BITMAPS = {bitmaps}")
print(f"HEIGHT = {sprite_height}")
print(f"WIDTH = {sprite_width}")
print(f"COLORS = {actual_colors}")
print(f"BITS = {bitmap_bits}")
print(f"BPP = {bits}")
print("PALETTE = [", sep="", end="")
for color, rgb in enumerate(colors):
if color:
print(",", sep="", end="")
print(f"0x{rgb}", sep="", end="")
print("]")
# Run though image bit string 8 bits at a time
# and create python array source for memoryview
print("_bitmap =\\", sep="")
print("b'", sep="", end="")
for i in range(0, bitmap_bits, 8):
if i and i % (16 * 8) == 0:
print("'\\\nb'", end="", sep="")
value = image_bitstring[i : i + 8]
color = int(value, 2)
print(f"\\x{color:02x}", sep="", end="")
print("'\nBITMAP = memoryview(_bitmap)")
def main():
"""
Convert images to python modules for use with indexed bitmap method.
Args:
input (str): image file to convert.
sprite_width (int): Width of sprites in pixels.
sprite_height (int): Height of sprites in pixels.
bits_per_pixel (int): The number of color bits to use per pixel (1..8).
"""
parser = argparse.ArgumentParser(
description="Convert image file to python module for use with bitmap method.",
)
parser.add_argument("image_file", help="Name of file containing image to convert")
parser.add_argument("sprite_width", type=int, help="Width of sprites in pixels")
parser.add_argument("sprite_height", type=int, help="Height of sprites in pixels")
parser.add_argument(
"bits_per_pixel",
type=int,
choices=range(1, 9),
default=1,
metavar="bits_per_pixel",
help="The number of bits to use per pixel (1..8)",
)
args = parser.parse_args()
convert_image_to_bitmap(
args.image_file, args.bits_per_pixel, args.sprite_width, args.sprite_height
)
main()