You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
modules/svg/image_loader_svg.cpp:60:43: runtime error: index 1 out of bounds for type 'NSVGgradientStop [1]'
thirdparty/nanosvg/nanosvgrast.h:1293:47: runtime error: index 2 out of bounds for type 'NSVGgradientStop [1]'
thirdparty/nanosvg/nanosvgrast.h:1302:43: runtime error: index 1 out of bounds for type 'NSVGgradientStop [1]'
thirdparty/nanosvg/nanosvgrast.h:1304:37: runtime error: index 1 out of bounds for type 'NSVGgradientStop [1]'
thirdparty/nanosvg/nanosvgrast.h:1301:41: runtime error: index 1 out of bounds for type 'NSVGgradientStop [1]'
thirdparty/nanosvg/nanosvgrast.h:1303:35: runtime error: index 1 out of bounds for type 'NSVGgradientStop [1]'
thirdparty/nanosvg/nanosvg.h:2161:49: runtime error: division by zero
Steps to reproduce:
Just open editor(errors are shown only when compiled Godot with sanitizers support, but It can be easily tracked when putting breakpoint)
The text was updated successfully, but these errors were encountered:
Godot version:
3.2.beta.custom_build. fea3890
OS/device including version:
Ubuntu 19.10
Issue description:
Errors
Steps to reproduce:
The text was updated successfully, but these errors were encountered: