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Cylinder.hh
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/*
* Copyright (C) 2018 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef GZ_MATH_DETAIL_CYLINDER_HH_
#define GZ_MATH_DETAIL_CYLINDER_HH_
namespace gz
{
namespace math
{
//////////////////////////////////////////////////
template<typename T>
Cylinder<T>::Cylinder(const T _length, const T _radius,
const Quaternion<T> &_rotOffset)
{
this->length = _length;
this->radius = _radius;
this->rotOffset = _rotOffset;
}
//////////////////////////////////////////////////
template<typename T>
Cylinder<T>::Cylinder(const T _length, const T _radius,
const Material &_mat, const Quaternion<T> &_rotOffset)
{
this->length = _length;
this->radius = _radius;
this->material = _mat;
this->rotOffset = _rotOffset;
}
//////////////////////////////////////////////////
template<typename T>
T Cylinder<T>::Radius() const
{
return this->radius;
}
//////////////////////////////////////////////////
template<typename T>
void Cylinder<T>::SetRadius(const T _radius)
{
this->radius = _radius;
}
//////////////////////////////////////////////////
template<typename T>
T Cylinder<T>::Length() const
{
return this->length;
}
//////////////////////////////////////////////////
template<typename T>
void Cylinder<T>::SetLength(const T _length)
{
this->length = _length;
}
//////////////////////////////////////////////////
template<typename T>
Quaternion<T> Cylinder<T>::RotationalOffset() const
{
return this->rotOffset;
}
//////////////////////////////////////////////////
template<typename T>
void Cylinder<T>::SetRotationalOffset(const Quaternion<T> &_rotOffset)
{
this->rotOffset = _rotOffset;
}
//////////////////////////////////////////////////
template<typename T>
const Material &Cylinder<T>::Mat() const
{
return this->material;
}
//////////////////////////////////////////////////
template<typename T>
void Cylinder<T>::SetMat(const Material &_mat)
{
this->material = _mat;
}
//////////////////////////////////////////////////
template<typename T>
bool Cylinder<T>::operator==(const Cylinder &_cylinder) const
{
return equal(this->radius, _cylinder.Radius()) &&
equal(this->length, _cylinder.Length()) &&
this->material == _cylinder.Mat();
}
//////////////////////////////////////////////////
template<typename T>
bool Cylinder<T>::MassMatrix(MassMatrix3d &_massMat) const
{
return _massMat.SetFromCylinderZ(
this->material, this->length,
this->radius, this->rotOffset);
}
//////////////////////////////////////////////////
template<typename T>
T Cylinder<T>::Volume() const
{
return GZ_PI * std::pow(this->radius, 2) *
this->length;
}
//////////////////////////////////////////////////
template<typename T>
bool Cylinder<T>::SetDensityFromMass(const T _mass)
{
T newDensity = this->DensityFromMass(_mass);
if (newDensity > 0)
this->material.SetDensity(newDensity);
return newDensity > 0;
}
//////////////////////////////////////////////////
template<typename T>
T Cylinder<T>::DensityFromMass(const T _mass) const
{
if (this->radius <= 0 || this->length <=0 || _mass <= 0)
return -1.0;
return _mass / this->Volume();
}
}
}
#endif