# Antares UX Coding Style Guide
*Inspired by the [AirBNB Style Guide](/~https://github.com/airbnb/javascript/blob/master/README.md)*
A style guide helps maintain consistency and readability throughout the codebase, it also allows a much more calmer code review process and quicker onboarding for new contributors. This is a living document, as our codebase grows and evolves we should keep in mind to update this document as well.
## Table of Contents
1. [Types](#types)
2. [References](#references)
3. [Objects](#objects)
4. [Arrays](#arrays)
5. [Destructuring](#destructuring)
6. [Strings](#strings)
7. [Functions](#functions)
8. [Arrow Functions](#arrow-functions)
9. [Classes & Constructors](#classes--constructors)
10. [Modules](#modules)
11. [Iterators and Generators](#iterators-and-generators)
12. [Properties](#properties)
13. [Variables](#variables)
14. [Comparison Operators & Equality](#comparison-operators--equality)
15. [Blocks](#blocks)
16. [Control Statements](#control-statements)
17. [Comments](#comments)
18. [Whitespace](#whitespace)
19. [Commas](#commas)
10. [Semicolons](#semicolons)
21. [Naming Conventions](#naming-conventions)
22. [Accessors](#accessors)
23. [React](#react)
## Types
- [1.1](#types--usage) **Usage**:
- Always favor type inference over explicit type declaration except for function return types
- Always define the return type of functions. This can help catch errors as functions evolve.
- Types should be used whenever necessary (no implicit any).
- Arrays should be defined as type[] instead of Array\.
- Use the `any` type sparringly. It is always better to define an interface.
- [1.2](#types--primitives) **Primitives**: When you access a primitive type you work directly on its value.
- `string`
- `number`
- `boolean`
- `null`
- `undefined`
- `symbol`
```typescript
const foo = 1;
let bar = foo;
bar = 9;
console.log(foo, bar); // => 1, 9
```
- [1.3](#types--complex) **Complex**: When you access a complex type you work on a reference to its value.
- `object`
- `array`
- `function`
```typescript
const foo = [1, 2];
const bar = foo;
bar[0] = 9;
console.log(foo[0], bar[0]); // => 9, 9
```
**[⬆ back to top](#table-of-contents)**
## References
- [2.1](#references--prefer-const) Use `const` for all of your references; avoid using `var`.
> Why? This ensures that you can’t reassign your references, which can lead to bugs and difficult to comprehend code.
```typescript
// bad
var a = 1;
var b = 2;
// good
const a = 1;
const b = 2;
```
- [2.2](#references--disallow-var) If you must reassign references, use `let` instead of `var`.
> Why? `let` is block-scoped rather than function-scoped like `var`.
```typescript
// bad
var count = 1;
if (true) {
count += 1;
}
// good, use the let.
let count = 1;
if (true) {
count += 1;
}
```
- [2.3](#references--block-scope) Note that both `let` and `const` are block-scoped.
```typescript
// const and let only exist in the blocks they are defined in.
{
let a = 1;
const b = 1;
}
console.log(a); // ReferenceError
console.log(b); // ReferenceError
```
**[⬆ back to top](#table-of-contents)**
## Objects
- [3.1](#object--concise) Use property value shorthand.
> Why? It is shorter to write and descriptive.
```typescript
const lukeSkywalker = 'Luke Skywalker';
// bad
const obj: Starwars = {
lukeSkywalker: lukeSkywalker,
};
// good
const obj: Starwars = {
lukeSkywalker,
};
```
- [3.2](#objects--grouped-shorthand) Group your shorthand properties at the beginning of your object declaration.
> Why? It’s easier to tell which properties are using the shorthand.
```typescript
const anakinSkywalker = 'Anakin Skywalker';
const lukeSkywalker = 'Luke Skywalker';
// bad
const obj = {
episodeOne: 1,
twoJediWalkIntoACantina: 2,
lukeSkywalker,
episodeThree: 3,
mayTheFourth: 4,
anakinSkywalker,
};
// good
const obj = {
lukeSkywalker,
anakinSkywalker,
episodeOne: 1,
twoJediWalkIntoACantina: 2,
episodeThree: 3,
mayTheFourth: 4,
};
```
- [3.3](#objects--rest-spread) Prefer the object spread operator over [`Object.assign`](https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Global_Objects/Object/assign) to shallow-copy objects. Use the object rest operator to get a new object with certain properties omitted.
```typescript
// very bad
const original: Something = { a: 1, b: 2 };
const copy: SomethingElse = Object.assign(original, { c: 3 }); // this mutates `original` ಠ_ಠ
delete copy.a; // so does this
// bad
const original: Something = { a: 1, b: 2 };
const copy: SomethingElse = Object.assign({}, original, { c: 3 }); // copy => { a: 1, b: 2, c: 3 }
// good
const original: Something = { a: 1, b: 2 };
const copy: SomethingElse = { ...original, c: 3 }; // copy => { a: 1, b: 2, c: 3 }
const { a, ...noA } = copy; // noA => { b: 2, c: 3 }
```
**[⬆ back to top](#table-of-contents)**
## Arrays
- [4.1](#arrays--literals) Use the literal syntax for array creation.
```typescript
// bad
const items = new Array();
// good
const items: Item[] = [];
```
- [4.2](#arrays--push) Use [Array#push](https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Global_Objects/Array/push) instead of direct assignment to add items to an array.
```typescript
const someStack: Item[] = [];
// bad
someStack[someStack.length] = 'abracadabra';
// good
someStack.push('abracadabra');
```
- [4.3](#es6-array-spreads) Use array spreads `...` to copy arrays.
```typescript
// bad
const len = items.length;
const itemsCopy = [];
let i;
for (i = 0; i < len; i += 1) {
itemsCopy[i] = items[i];
}
// good
const itemsCopy: Item[] = [...items];
```
- [4.4](#arrays--from-iterable) To convert an iterable object to an array, use spreads `...` instead of [`Array.from`](https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Global_Objects/Array/from).
```typescript
const foo = document.querySelectorAll('.foo');
// good
const nodes = Array.from(foo);
// best
const nodes: Node[] = [...foo];
```
- [4.5](#arrays--callback-return) Use return statements in array method callbacks. It’s ok to omit the return if the function body consists of a single statement returning an expression without side effects. * ADD CLARITY
```typescript
// good
[1, 2, 3].map((x: number): string => {
const y = x + 1;
return `number ${y}`;
});
// good
[1, 2, 3].map(x => x + 1);
// bad - no returned value means `acc` becomes undefined after the first iteration
[[0, 1], [2, 3], [4, 5]].reduce((acc, item, index) => {
const flatten = acc.concat(item);
acc[index] = flatten;
});
// good
[[0, 1], [2, 3], [4, 5]].reduce((acc, item, index) => {
const flatten = acc.concat(item);
acc[index] = flatten;
return flatten;
});
// bad
inbox.filter((msg) => {
const { subject, author } = msg;
if (subject === 'Mockingbird') {
return author === 'Harper Lee';
} else {
return false;
}
});
// good
inbox.filter((msg) => {
const { subject, author } = msg;
if (subject === 'Mockingbird') {
return author === 'Harper Lee';
}
return false;
});
```
- [4.6](#arrays--bracket-newline) Use line breaks after open and before close array brackets if an array has multiple lines
```typescript
// bad
const arr = [
[0, 1], [2, 3], [4, 5],
];
const objectInArray = [{
id: 1,
}, {
id: 2,
}];
const numberInArray = [
1, 2,
];
// good
const arr: Item[] = [[0, 1], [2, 3], [4, 5]];
const objectInArray: ObjectItem[] = [
{
id: 1,
},
{
id: 2,
},
];
const numberInArray: number[] = [
1,
2,
];
```
**[⬆ back to top](#table-of-contents)**
## Destructuring
- [5.1](#destructuring--object) Use object destructuring when accessing and using multiple properties of an object.
> Why? Destructuring saves you from creating temporary references for those properties.
```typescript
// bad
function getFullName(user) {
const firstName = user.firstName;
const lastName = user.lastName;
return `${firstName} ${lastName}`;
}
// good
function getFullName(user: User) {
const { firstName, lastName } = user;
return `${firstName} ${lastName}`;
}
```
- [5.2](#destructuring--array) Use array destructuring.
```typescript
const arr = [1, 2, 3, 4];
// bad
const first = arr[0];
const second = arr[1];
// good
const [first, second] = arr;
```
- [5.3](#destructuring--object-over-array) Use object destructuring for multiple return values, not array destructuring.
> Why? You can add new properties over time or change the order of things without breaking call sites.
```typescript
// bad
function processInput(input) {
// then a miracle occurs
return [left, right, top, bottom];
}
// the caller needs to think about the order of return data
const [left, __, top] = processInput(input);
// good
function processInput(input) {
// some code that returns following object
return { left, right, top, bottom };
}
// the caller selects only the data they need
const { left, top } = processInput(input);
```
**[⬆ back to top](#table-of-contents)**
## Strings
- [6.1](#strings--quotes) Use single quotes `''` for strings.
```typescript
// bad
const name = "Capt. Janeway";
// bad - template literals should contain interpolation or newlines
const name = `Capt. Janeway`;
// good
const name = 'Capt. Janeway';
```
- [6.2](#strings--line-length) Strings that cause the line to go over 100 characters should not be written across multiple lines using string concatenation.
> Why? Broken strings are painful to work with and make code less searchable.
```typescript
// bad
const errorMessage = 'This is a super long error that was thrown because \
of Batman. When you stop to think about how Batman had anything to do \
with this, you would get nowhere \
fast.';
// bad
const errorMessage = 'This is a super long error that was thrown because ' +
'of Batman. When you stop to think about how Batman had anything to do ' +
'with this, you would get nowhere fast.';
// good
const errorMessage = 'This is a super long error that was thrown because of Batman. When you stop to think about how Batman had anything to do with this, you would get nowhere fast.';
```
- [6.3](#string--literals) When programmatically building up strings, use template strings instead of concatenation.
> Why? Template strings give you a readable, concise syntax with proper newlines and string interpolation features.
```typescript
// bad
function sayHi(name) {
return 'How are you, ' + name + '?';
}
// bad
function sayHi(name) {
return ['How are you, ', name, '?'].join();
}
// good
function sayHi(name) {
return `How are you, ${name}?`;
}
```
- [6.4](#strings--eval) Never use `eval()` on a string, it opens too many vulnerabilities.
- [6.5](#strings--escaping) Do not unnecessarily escape characters in strings.
> Why? Backslashes harm readability, thus they should only be present when necessary.
```typescript
// bad
const foo = '\'this\' \i\s \"quoted\"';
// good
const foo = '\'this\' is "quoted"';
const foo = `my name is '${name}'`;
```
**[⬆ back to top](#table-of-contents)**
## Functions
- [7.1](#functions--in-blocks) Never declare a function in a non-function block (`if`, `while`, etc). Assign the function to a variable instead. Browsers will allow you to do it, but they all interpret it differently, which is bad news bears. Use arrow functions.
- [7.2](#functions--arguments-shadow) Never name a parameter `arguments`. This will take precedence over the `arguments` object that is given to every function scope.
```typescript
// bad
function foo(name, options, arguments) {
// ...
}
// good
function foo(name, options, args) {
// ...
}
```
- [7.3](#default--parameters) Use default parameter syntax rather than mutating function arguments.
```typescript
// really bad
function handleThings(opts) {
// No! We shouldn’t mutate function arguments.
// Double bad: if opts is falsy it'll be set to an object which may
// be what you want but it can introduce subtle bugs.
opts = opts || {};
// ...
}
// still bad
function handleThings(opts) {
if (opts === void 0) {
opts = {};
}
// ...
}
// good
function handleThings(opts = {}) {
// ...
}
```
- [7.4](#functions--default-side-effects) Avoid side effects with default parameters.
> Why? They are confusing to reason about.
```typescript
var b = 1;
// bad
function count(a = b++) {
console.log(a);
}
count(); // 1
count(); // 2
count(3); // 3
count(); // 3
```
- [7.5](#functions--defaults-last) Always put default parameters last.
```typescript
// bad
function handleThings(opts = {}, name) {
// ...
}
// good
function handleThings(name, opts = {}) {
// ...
}
```
- [7.6](#functions--constructor) Never use the Function constructor to create a new function.
> Why? Creating a function in this way evaluates a string similarly to `eval()`, which opens vulnerabilities.
```typescript
// bad
var add = new Function('a', 'b', 'return a + b');
// still bad
var subtract = Function('a', 'b', 'return a - b');
```
- [7.7](#functions--mutate-params) Never mutate parameters.
> Why? Manipulating objects passed in as parameters can cause unwanted variable side effects in the original caller.
```typescript
// bad
function f1(obj) {
obj.key = 1;
}
// good
function f2(obj) {
const key = Object.prototype.hasOwnProperty.call(obj, 'key') ? obj.key : 1;
}
```
- [7.10](#functions--reassign-params) Never reassign parameters.
> Why? Reassigning parameters can lead to unexpected behavior, especially when accessing the `arguments` object. It can also cause optimization issues, especially in V8.
```typescript
// bad
function f1(a) {
a = 1;
// ...
}
function f2(a) {
if (!a) { a = 1; }
// ...
}
// good
function f3(a) {
const b = a || 1;
// ...
}
function f4(a = 1) {
// ...
}
```
- [7.11](#functions--spread-vs-apply) Prefer the use of the spread operator `...` to call variadic functions.
> Why? It’s cleaner, you don’t need to supply a context, and you can not easily compose `new` with `apply`.
```typescript
// bad
const x = [1, 2, 3, 4, 5];
console.log.apply(console, x);
// good
const x = [1, 2, 3, 4, 5];
console.log(...x);
// bad
new (Function.prototype.bind.apply(Date, [null, 2016, 8, 5]));
// good
new Date(...[2016, 8, 5]);
```
- [7.12](#functions--signature-invocation-indentation) Functions with multiline signatures, or invocations, should be indented just like every other multiline list in this guide: with each item on a line by itself, with a trailing comma on the last item.
```typescript
// bad
function foo(bar,
baz,
quux) {
// ...
}
// good
function foo(
bar,
baz,
quux,
) {
// ...
}
// bad
console.log(foo,
bar,
baz);
// good
console.log(
foo,
bar,
baz,
);
```
- [7.13](#functions--length) We should try our best to keep the number of lines in a given function to less 100. Modularize as much as possible to improve redability and reusability.
**[⬆ back to top](#table-of-contents)**
## Arrow Functions
- [8.1](#arrows--use-them) When you must use an anonymous function (as when passing an inline callback), use arrow function notation.
> Why? It creates a version of the function that executes in the context of `this`, which is usually what you want, and is a more concise syntax.
> Why not? If you have a fairly complicated function, you might move that logic out into its own named function expression.
```typescript
// bad
[1, 2, 3].map(function (x) {
const y = x + 1;
return x * y;
});
// good
[1, 2, 3].map(x => {
const y = x + 1;
return x * y;
});
```
- [8.2](#arrows--implicit-return) If the function body consists of a single statement returning an [expression](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Expressions_and_Operators#Expressions) without side effects, omit the braces and use the implicit return. Otherwise, keep the braces and use a `return` statement.
> Why? Syntactic sugar. It reads well when multiple functions are chained together.
```typescript
// bad
[1, 2, 3].map(number => {
return `A string containing the ${number}.`;
});
// good
[1, 2, 3].map(number => `A string containing the ${number}.`);
// good
[1, 2, 3].map((number) => {
const nextNumber = number + 1;
return `A string containing the ${nextNumber}.`;
});
// good
[1, 2, 3].map((number, index) => ({
[index]: number,
}));
// No implicit return with side effects
function foo(callback) {
const val = callback();
if (val === true) {
// Do something if callback returns true
}
}
let bool = false;
// bad
foo(() => bool = true);
// good
foo(() => {
bool = true;
});
```
- [8.3](#arrows--one-arg-parens) If your function takes a single argument omit the parentheses.
> Why? Less visual clutter.
```typescript
// bad
[1, 2, 3].map((x) => x * x);
// good
[1, 2, 3].map(x => x * x);
```
- [8.4](#arrows--confusing) Avoid confusing arrow function syntax (`=>`) with comparison operators (`<=`, `>=`).
```typescript
// bad
const itemHeight = item => item.height > 256 ? item.largeSize : item.smallSize;
// bad
const itemHeight = (item) => item.height > 256 ? item.largeSize : item.smallSize;
// good
const itemHeight = item => (item.height > 256 ? item.largeSize : item.smallSize);
// good
const itemHeight = (item) => {
const { height, largeSize, smallSize } = item;
return height > 256 ? largeSize : smallSize;
};
```
- [8.5](#whitespace--implicit-arrow-linebreak) Enforce the location of arrow function bodies with implicit returns.
```typescript
// bad
(foo) =>
bar;
(foo) =>
(bar);
// good
(foo) => bar;
(foo) => ({
bar: 'hello'
})
```
**[⬆ back to top](#table-of-contents)**
## Classes & Constructors
- [9.1](#constructors--extends) Use `extends` for inheritance.
> Why? It is a built-in way to inherit prototype functionality without breaking `instanceof`.
```typescript
// bad
const inherits = require('inherits');
function PeekableQueue(contents) {
Queue.apply(this, contents);
}
inherits(PeekableQueue, Queue);
PeekableQueue.prototype.peek = function () {
return this.queue[0];
};
// good
class PeekableQueue extends Queue {
peek() {
return this.queue[0];
}
}
```
- [9.2](#constructors--chaining) Methods can return `this` to help with method chaining.
```typescript
// bad
Jedi.prototype.jump = function () {
this.jumping = true;
return true;
};
Jedi.prototype.setHeight = function (height) {
this.height = height;
};
const luke = new Jedi();
luke.jump(); // => true
luke.setHeight(20); // => undefined
// good
class Jedi {
jump() {
this.jumping = true;
return this;
}
setHeight(height) {
this.height = height;
return this;
}
}
const luke = new Jedi();
luke
.jump()
.setHeight(20);
```
- [9.3](#constructors--tostring) It’s okay to write a custom `toString()` method, just make sure it works successfully and causes no side effects.
```typescript
class Jedi {
constructor(options = {}) {
this.name = options.name || 'no name';
}
getName() {
return this.name;
}
toString() {
return `Jedi - ${this.getName()}`;
}
}
```
- [9.4](#constructors--no-useless) Classes have a default constructor if one is not specified. An empty constructor function or one that just delegates to a parent class is unnecessary.
```typescript
// bad
class Jedi {
constructor() {}
getName() {
return this.name;
}
}
// bad
class Rey extends Jedi {
constructor(...args) {
super(...args);
}
}
// good
class Rey extends Jedi {
constructor(...args) {
super(...args);
this.name = 'Rey';
}
}
```
**[⬆ back to top](#table-of-contents)**
## Modules
- [10.1](#modules--use-them) Always use modules (`import`/`export`) over a non-standard module system. You can always transpile to your preferred module system.
> Why? Modules are the future, let’s start using the future now.
```typescript
// bad
const AirbnbStyleGuide = require('./AirbnbStyleGuide');
module.exports = AirbnbStyleGuide.es6;
// ok
import AirbnbStyleGuide from './AirbnbStyleGuide';
export default AirbnbStyleGuide.es6;
// best
import { es6 } from './AirbnbStyleGuide';
export default es6;
```
- [10.2](#modules--no-wildcard) Try to avoid wildcard imports.
> Why? This makes sure you have a single default export.
```typescript
// bad
import * as AirbnbStyleGuide from './AirbnbStyleGuide';
// good
import AirbnbStyleGuide from './AirbnbStyleGuide';
```
- [10.3](#modules--no-export-from-import) And do not export directly from an import.
> Why? Although the one-liner is concise, having one clear way to import and one clear way to export makes things consistent.
```typescript
// bad
// filename es6.js
export { es6 as default } from './AirbnbStyleGuide';
// good
// filename es6.js
import { es6 } from './AirbnbStyleGuide';
export default es6;
```
- [10.4](#modules--no-duplicate-imports) Only import from a path in one place.
> Why? Having multiple lines that import from the same path can make code harder to maintain.
```typescript
// bad
import foo from 'foo';
// … some other imports … //
import { named1, named2 } from 'foo';
// good
import foo, { named1, named2 } from 'foo';
// good
import foo, {
named1,
named2,
} from 'foo';
```
- [10.5](#modules--no-mutable-exports) Do not export mutable bindings.
> Why? Mutation should be avoided in general, but in particular when exporting mutable bindings. While this technique may be needed for some special cases, in general, only constant references should be exported.
```typescript
// bad
let foo = 3;
export { foo };
// good
const foo = 3;
export { foo };
```
- [10.6](#modules--prefer-default-export) In modules with a single export, prefer default export over named export.
> Why? To encourage more files that only ever export one thing, which is better for readability and maintainability.
```typescript
// bad
export function foo() {}
// good
export default function foo() {}
```
- [10.7](#modules--imports-first) Put all `import`s above non-import statements.
> Why? Since `import`s are hoisted, keeping them all at the top prevents surprising behavior.
```typescript
// bad
import foo from 'foo';
foo.init();
import bar from 'bar';
// good
import foo from 'foo';
import bar from 'bar';
foo.init();
```
- [10.8](#modules--multiline-imports-over-newlines) Multiline imports should be indented just like multiline array and object literals.
> Why? The curly braces follow the same indentation rules as every other curly brace block in the style guide, as do the trailing commas.
```typescript
// bad
import {longNameA, longNameB, longNameC, longNameD, longNameE} from 'path';
// good
import {
longNameA,
longNameB,
longNameC,
longNameD,
longNameE,
} from 'path';
```
- [10.9](#modules--no-webpack-loader-syntax) Disallow Webpack loader syntax in module import statements.
> Why? Since using Webpack syntax in the imports couples the code to a module bundler. Prefer using the loader syntax in `webpack.config.js`.
```typescript
// bad
import fooSass from 'css!sass!foo.scss';
import barCss from 'style!css!bar.css';
// good
import fooSass from 'foo.scss';
import barCss from 'bar.css';
```
**[⬆ back to top](#table-of-contents)**
## Iterators and Generators
- [11.1](#iterators--nope) Don’t use iterators. Prefer JavaScript’s higher-order functions instead of loops like `for-in` or `for-of`.
> Why? This enforces our immutable rule. Dealing with pure functions that return values is easier to reason about than side effects.
> Use `map()` / `every()` / `filter()` / `find()` / `findIndex()` / `reduce()` / `some()` / ... to iterate over arrays, and `Object.keys()` / `Object.values()` / `Object.entries()` to produce arrays so you can iterate over objects.
```typescript
const numbers = [1, 2, 3, 4, 5];
// bad
let sum = 0;
for (let num of numbers) {
sum += num;
}
sum === 15;
// good
let sum = 0;
numbers.forEach((num) => {
sum += num;
});
sum === 15;
// best (use the functional force)
const sum = numbers.reduce((total, num) => total + num, 0);
sum === 15;
// bad
const increasedByOne = [];
for (let i = 0; i < numbers.length; i++) {
increasedByOne.push(numbers[i] + 1);
}
// good
const increasedByOne = [];
numbers.forEach((num) => {
increasedByOne.push(num + 1);
});
// best (keeping it functional)
const increasedByOne = numbers.map(num => num + 1);
```
**[⬆ back to top](#table-of-contents)**
## Properties
- [12.1](#properties--dot) Use dot notation when accessing properties, when possible.
```typescript
const luke = {
jedi: true,
age: 28,
};
// bad
const isJedi = luke['jedi'];
// good
const isJedi = luke.jedi;
```
- [12.2](#properties--bracket) Use bracket notation `[]` when accessing properties with a variable.
```typescript
const luke = {
jedi: true,
age: 28,
};
function getProp(prop) {
return luke[prop];
}
const isJedi = getProp('jedi');
```
**[⬆ back to top](#table-of-contents)**
## Variables
- [13.1](#variables--const) Always use `const` or `let` to declare variables. Not doing so will result in global variables. We want to avoid polluting the global namespace. Captain Planet warned us of that.
```typescript
// bad
superPower = new SuperPower();
// good
const superPower = new SuperPower();
```
- [13.2](#variables--one-const) Use one `const` or `let` declaration per variable.
> Why? It’s easier to add new variable declarations this way, and you never have to worry about swapping out a `;` for a `,` or introducing punctuation-only diffs. You can also step through each declaration with the debugger, instead of jumping through all of them at once.
```typescript
// bad
const items = getItems(),
goSportsTeam = true,
dragonball = 'z';
// bad
// (compare to above, and try to spot the mistake)
const items = getItems(),
goSportsTeam = true;
dragonball = 'z';
// good
const items = getItems();
const goSportsTeam = true;
const dragonball = 'z';
```
- [13.3](#variables--define-where-used) Assign variables where you need them, but place them in a reasonable place.
> Why? `let` and `const` are block scoped and not function scoped.
```typescript
// bad - unnecessary function call
function checkName(hasName) {
const name = getName();
if (hasName === 'test') {
return false;
}
if (name === 'test') {
this.setName('');
return false;
}
return name;
}
// good
function checkName(hasName) {
if (hasName === 'test') {
return false;
}
const name = getName();
if (name === 'test') {
this.setName('');
return false;
}
return name;
}
```
- [13.4](#variables--no-chain-assignment) Don’t chain variable assignments.
> Why? Chaining variable assignments creates implicit global variables.
```typescript
// bad
(function example() {
// JavaScript interprets this as
// let a = ( b = ( c = 1 ) );
// The let keyword only applies to variable a; variables b and c become
// global variables.
let a = b = c = 1;
}());
console.log(a); // throws ReferenceError
console.log(b); // 1
console.log(c); // 1
// good
(function example() {
let a = 1;
let b = a;
let c = a;
}());
console.log(a); // throws ReferenceError
console.log(b); // throws ReferenceError
console.log(c); // throws ReferenceError
// the same applies for `const`
```
- [13.5](#variables--linebreak) Avoid linebreaks before or after `=` in an assignment.
> Why? Linebreaks surrounding `=` can obfuscate the value of an assignment.
```typescript
// bad
const foo =
superLongLongLongLongLongLongLongLongFunctionName();
// bad
const foo
= 'superLongLongLongLongLongLongLongLongString';
// good
const foo = (
superLongLongLongLongLongLongLongLongFunctionName()
);
// good
const foo = 'superLongLongLongLongLongLongLongLongString';
```
- [13.6](#variables--no-unused-vars) Disallow unused variables.
> Why? Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.
```typescript
// bad
var some_unused_var = 42;
// Write-only variables are not considered as used.
var y = 10;
y = 5;
// A read for a modification of itself is not considered as used.
var z = 0;
z = z + 1;
// Unused function arguments.
function getX(x, y) {
return x;
}
// good
function getXPlusY(x, y) {
return x + y;
}
var x = 1;
var y = a + 2;
alert(getXPlusY(x, y));
// 'type' is ignored even if unused because it has a rest property sibling.
// This is a form of extracting an object that omits the specified keys.
var { type, ...coords } = data;
// 'coords' is now the 'data' object without its 'type' property.
```
**[⬆ back to top](#table-of-contents)**
## Comparison Operators & Equality
- [14.1](#comparison--eqeqeq) Use `===` and `!==` over `==` and `!=`.
- [14.2](#comparison--if) Conditional statements such as the `if` statement evaluate their expression using coercion with the `ToBoolean` abstract method and always follow these simple rules:
- **Objects** evaluate to **true**
- **Undefined** evaluates to **false**
- **Null** evaluates to **false**
- **Booleans** evaluate to **the value of the boolean**
- **Numbers** evaluate to **false** if **+0, -0, or NaN**, otherwise **true**
- **Strings** evaluate to **false** if an empty string `''`, otherwise **true**
```typescript
if ([0] && []) {
// true
// an array (even an empty one) is an object, objects will evaluate to true
}
```
- [14.3](#comparison--shortcuts) Use shortcuts for booleans, but explicit comparisons for numbers.
```typescript
// bad
if (isValid === true) {
// ...
}
// good
if (isValid) {
// ...
}
// bad
if (collection.length) {
// ...
}
// good
if (collection.length > 0) {
// ...
}
```
- [14.4](#comparison--nested-ternaries) Ternaries should not be nested and generally be single line expressions.
```typescript
// bad
const foo = maybe1 > maybe2
? "bar"
: value1 > value2 ? "baz" : null;
// split into 2 separated ternary expressions
const maybeNull = value1 > value2 ? 'baz' : null;
// better
const foo = maybe1 > maybe2
? 'bar'
: maybeNull;
// best
const foo = maybe1 > maybe2 ? 'bar' : maybeNull;
```
- [14.5](#comparison--unneeded-ternary) Avoid unneeded ternary statements.
```typescript
// bad
const foo = a ? a : b;
const bar = c ? true : false;
const baz = c ? false : true;
// good
const foo = a || b;
const bar = !!c;
const baz = !c;
```
- [14.6](#comparison--no-mixed-operators) When mixing operators, enclose them in parentheses. The only exception is the standard arithmetic operators (`+`, `-`, `*`, & `/`) since their precedence is broadly understood.
> Why? This improves readability and clarifies the developer’s intention.
```typescript
// bad
const foo = a && b < 0 || c > 0 || d + 1 === 0;
// bad
const bar = a ** b - 5 % d;
// bad
// one may be confused into thinking (a || b) && c
if (a || b && c) {
return d;
}
// good
const foo = (a && b < 0) || c > 0 || (d + 1 === 0);
// good
const bar = (a ** b) - (5 % d);
// good
if (a || (b && c)) {
return d;
}
// good
const bar = a + b / c * d;
```
**[⬆ back to top](#table-of-contents)**
## Blocks
- [15.1](#blocks--braces) Use braces with all multi-line blocks.
```typescript
// bad
if (test)
return false;
// bad
if (test) return false;
// good
if (test) {
return false;
}
// bad
function foo() { return false; }
// good
function bar() {
return false;
}
```
- [15.2](#blocks--cuddled-elses) If you're using multi-line blocks with `if` and `else`, put `else` on the same line as your `if` block’s closing brace.
```typescript
// bad
if (test) {
thing1();
thing2();
}
else {
thing3();
}
// good
if (test) {
thing1();
thing2();
} else {
thing3();
}
```
- [15.3](#blocks--no-else-return) If an `if` block always executes a `return` statement, the subsequent `else` block is unnecessary. A `return` in an `else if` block following an `if` block that contains a `return` can be separated into multiple `if` blocks.
```typescript
// bad
function foo() {
if (x) {
return x;
} else {
return y;
}
}
// bad
function cats() {
if (x) {
return x;
} else if (y) {
return y;
}
}
// bad
function dogs() {
if (x) {
return x;
} else {
if (y) {
return y;
}
}
}
// good
function foo() {
if (x) {
return x;
}
return y;
}
// good
function cats() {
if (x) {
return x;
}
if (y) {
return y;
}
}
// good
function dogs(x) {
if (x) {
if (z) {
return y;
}
} else {
return z;
}
}
```
**[⬆ back to top](#table-of-contents)**
## Control Statements
- [16.1](#control-statements) In case your control statement (`if`, `while` etc.) gets too long or exceeds the maximum line length, each (grouped) condition could be put into a new line. The logical operator should begin the line.
> Why? Requiring operators at the beginning of the line keeps the operators aligned and follows a pattern similar to method chaining. This also improves readability by making it easier to visually follow complex logic.
```typescript
// bad
if ((foo === 123 || bar === 'abc') && doesItLookGoodWhenItBecomesThatLong() && isThisReallyHappening()) {
thing1();
}
// bad
if (foo === 123 &&
bar === 'abc') {
thing1();
}
// bad
if (
foo === 123 &&
bar === 'abc'
) {
thing1();
}
// good
if (foo === 123
&& bar === 'abc') {
thing1();
}
// good
if ((foo === 123 || bar === 'abc')
&& doesItLookGoodWhenItBecomesThatLong()
&& isThisReallyHappening()
) {
thing1();
}
// good
if (foo === 123 && bar === 'abc') {
thing1();
}
```
- [16.2](#control-statements--value-selection) Don't use selection operators in place of control statements.
```typescript
// bad
!isRunning && startRunning();
// good
if (!isRunning) {
startRunning();
}
```
**[⬆ back to top](#table-of-contents)**
## Comments
- [17.1](#comments--multiline) Use `//` for multi-line comments.
```typescript
// good
// make() returns a new element
// based on the passed in tag name
//
// @param {String} tag
// @return {Element} element
function make(tag) {
// ...
return element;
}
```
- [17.2](#comments--singleline) Use `//` for single line comments. Place single line comments on a newline above the subject of the comment. Put an empty line before the comment unless it’s on the first line of a block.
```typescript
// bad
const active = true; // is current tab
// good
// is current tab
const active = true;
// bad
function getType() {
console.log('fetching type...');
// set the default type to 'no type'
const type = this.type || 'no type';
return type;
}
// good
function getType() {
console.log('fetching type...');
// set the default type to 'no type'
const type = this.type || 'no type';
return type;
}
// also good
function getType() {
// set the default type to 'no type'
const type = this.type || 'no type';
return type;
}
```
- [17.3](#comments--spaces) Start all comments with a space to make it easier to read.
```typescript
// bad
//is current tab
const active = true;
// good
// is current tab
const active = true;
// bad
/**
*make() returns a new element
*based on the passed-in tag name
*/
function make(tag) {
// ...
return element;
}
// good
/**
* make() returns a new element
* based on the passed-in tag name
*/
function make(tag) {
// ...
return element;
}
```
- [17.4](#comments--actionitems) Prefixing your comments with `TODO ()` helps other developers quickly understand if you're pointing out a problem that needs to be revisited, or if you're suggesting a solution to the problem that needs to be implemented. These are different than regular comments because they are actionable. The actions are `FIXME: -- need to figure this out` or `TODO: -- need to implement`.
- [17.5](#comments--todo) Use `// TODO ():` to annotate solutions to problems.
```typescript
class Calculator extends Abacus {
constructor() {
super();
// TODO: total should be configurable by an options param
this.total = 0;
}
}
```
**[⬆ back to top](#table-of-contents)**
## Whitespace
- [18.1](#whitespace--spaces) Use soft tabs (space character) set to 4 spaces.
```typescript
// bad
function foo() {
∙∙let name;
}
// bad
function bar() {
∙let name;
}
// good
function baz() {
∙∙∙∙let name;
}
```
- [18.2](#whitespace--before-blocks) Place 1 space before the leading brace.
```typescript
// bad
function test(){
console.log('test');
}
// good
function test() {
console.log('test');
}
// bad
dog.set('attr',{
age: '1 year',
breed: 'Bernese Mountain Dog',
});
// good
dog.set('attr', {
age: '1 year',
breed: 'Bernese Mountain Dog',
});
```
- [18.3](#whitespace--around-keywords) Place 1 space before the opening parenthesis in control statements (`if`, `while` etc.). Place no space between the argument list and the function name in function calls and declarations.
```typescript
// bad
if(isJedi) {
fight ();
}
// good
if (isJedi) {
fight();
}
// bad
function fight () {
console.log ('Swooosh!');
}
// good
function fight() {
console.log('Swooosh!');
}
```
- [18.4](#whitespace--infix-ops) Set off operators with spaces.
```typescript
// bad
const x=y+5;
// good
const x = y + 5;
```
- [18.5](#whitespace--chains) Use indentation when making long method chains (more than 2 method chains). Use a leading dot, which
emphasizes that the line is a method call, not a new statement.
```typescript
// bad
$('#items').find('.selected').highlight().end().find('.open').updateCount();
// bad
$('#items').
find('.selected').
highlight().
end().
find('.open').
updateCount();
// good
$('#items')
.find('.selected')
.highlight()
.end()
.find('.open')
.updateCount();
// bad
const leds = stage.selectAll('.led').data(data).enter().append('svg:svg').classed('led', true)
.attr('width', (radius + margin) * 2).append('svg:g')
.attr('transform', `translate(${radius + margin},${radius + margin})`)
.call(tron.led);
// good
const leds = stage.selectAll('.led')
.data(data)
.enter().append('svg:svg')
.classed('led', true)
.attr('width', (radius + margin) * 2)
.append('svg:g')
.attr('transform', `translate(${radius + margin},${radius + margin})`)
.call(tron.led);
// good
const leds = stage.selectAll('.led').data(data);
```
- [18.6](#whitespace--after-blocks) Leave a blank line after blocks and before the next statement.
```typescript
// bad
if (foo) {
return bar;
}
return baz;
// good
if (foo) {
return bar;
}
return baz;
// bad
const obj = {
foo() {
},
bar() {
},
};
return obj;
// good
const obj = {
foo() {
},
bar() {
},
};
return obj;
// bad
const arr = [
function foo() {
},
function bar() {
},
];
return arr;
// good
const arr = [
function foo() {
},
function bar() {
},
];
return arr;
```
- [18.7](#whitespace--in-parens) Do not add spaces inside parentheses.
```typescript
// bad
function bar( foo ) {
return foo;
}
// good
function bar(foo) {
return foo;
}
// bad
if ( foo ) {
console.log(foo);
}
// good
if (foo) {
console.log(foo);
}
```
- [18.8](#whitespace--in-brackets) Do not add spaces inside brackets.
```typescript
// bad
const foo = [ 1, 2, 3 ];
console.log(foo[ 0 ]);
// good
const foo = [1, 2, 3];
console.log(foo[0]);
```
- [18.9](#whitespace--in-braces) Add spaces inside curly braces.
```typescript
// bad
const foo = {clark: 'kent'};
// good
const foo = { clark: 'kent' };
```
- [18.10](#whitespace--max-len) Avoid having lines of code that are longer than 100 characters (including whitespace). Note: per [above](#strings--line-length), long strings are exempt from this rule, and should not be broken up.
> Why? This ensures readability and maintainability.
```typescript
// bad
const foo = jsonData && jsonData.foo && jsonData.foo.bar && jsonData.foo.bar.baz && jsonData.foo.bar.baz.quux && jsonData.foo.bar.baz.quux.xyzzy;
// bad
$.ajax({ method: 'POST', url: 'https://airbnb.com/', data: { name: 'John' } }).done(() => console.log('Congratulations!')).fail(() => console.log('You have failed this city.'));
// good
const foo = jsonData
&& jsonData.foo
&& jsonData.foo.bar
&& jsonData.foo.bar.baz
&& jsonData.foo.bar.baz.quux
&& jsonData.foo.bar.baz.quux.xyzzy;
// good
$.ajax({
method: 'POST',
url: 'https://airbnb.com/',
data: { name: 'John' },
})
.done(() => console.log('Congratulations!'))
.fail(() => console.log('You have failed this city.'));
```
- [18.11](#whitespace--block-spacing) Require consistent spacing inside an open block token and the next token on the same line. This rule also enforces consistent spacing inside a close block token and previous token on the same line.
```typescript
// bad
function foo() {return true;}
if (foo) { bar = 0;}
// good
function foo() { return true; }
if (foo) { bar = 0; }
```
- [18.12](#whitespace--comma-spacing) Avoid spaces before commas and require a space after commas.
```typescript
// bad
var foo = 1,bar = 2;
var arr = [1 , 2];
// good
var foo = 1, bar = 2;
var arr = [1, 2];
```
- [18.13](#whitespace--func-call-spacing) Enforce spacing between functions and their invocations.
```typescript
// bad
func ();
func
();
// good
func();
```
- [18.14](#whitespace--key-spacing) Enforce spacing between keys and values in object literal properties.
```typescript
// bad
var obj = { "foo" : 42 };
var obj2 = { "foo":42 };
// good
var obj = { "foo": 42 };
```
- [18.15](#whitespace--no-trailing-spaces) Avoid trailing spaces at the end of lines.
- [18.16](#whitespace--no-multiple-empty-lines) Avoid multiple empty lines and only allow one newline at the end of files.
```typescript
// bad
var x = 1;
var y = 2;
// good
var x = 1;
var y = 2;
```
**[⬆ back to top](#table-of-contents)**
## Commas
- [19.1](#commas--leading-trailing) Leading commas: **Nope.**
```typescript
// bad
const story = [
once
, upon
, aTime
];
// good
const story = [
once,
upon,
aTime,
];
// bad
const hero = {
firstName: 'Ada'
, lastName: 'Lovelace'
, birthYear: 1815
, superPower: 'computers'
};
// good
const hero = {
firstName: 'Ada',
lastName: 'Lovelace',
birthYear: 1815,
superPower: 'computers',
};
```
- [19.2](#commas--dangling) Additional trailing comma: **Yup.**
> Why? This leads to cleaner git diffs. Also, transpilers will remove the additional trailing comma in the transpiled code which means you don’t have to worry about the [trailing comma problem](/~https://github.com/airbnb/javascript/blob/es5-deprecated/es5/README.md#commas) in legacy browsers.
```diff
// bad - git diff without trailing comma
const hero = {
firstName: 'Florence',
- lastName: 'Nightingale'
+ lastName: 'Nightingale',
+ inventorOf: ['coxcomb chart', 'modern nursing']
};
// good - git diff with trailing comma
const hero = {
firstName: 'Florence',
lastName: 'Nightingale',
+ inventorOf: ['coxcomb chart', 'modern nursing'],
};
```
```typescript
// bad
const hero = {
firstName: 'Dana',
lastName: 'Scully'
};
const heroes = [
'Batman',
'Superman'
];
// good
const hero = {
firstName: 'Dana',
lastName: 'Scully',
};
const heroes = [
'Batman',
'Superman',
];
// bad
function createHero(
firstName,
lastName,
inventorOf
) {
// does nothing
}
// good
function createHero(
firstName,
lastName,
inventorOf,
) {
// does nothing
}
// good (note that a comma must not appear after a "rest" element)
function createHero(
firstName,
lastName,
inventorOf,
...heroArgs
) {
// does nothing
}
// bad
createHero(
firstName,
lastName,
inventorOf
);
// good
createHero(
firstName,
lastName,
inventorOf,
);
// good (note that a comma must not appear after a "rest" element)
createHero(
firstName,
lastName,
inventorOf,
...heroArgs
);
```
**[⬆ back to top](#table-of-contents)**
## Semicolons
- [20.1](#semicolons--required) Required: **Yup.**
> Why? When JavaScript encounters a line break without a semicolon, it uses a set of rules called [Automatic Semicolon Insertion](https://tc39.github.io/ecma262/#sec-automatic-semicolon-insertion) to determine whether or not it should regard that line break as the end of a statement, and (as the name implies) place a semicolon into your code before the line break if it thinks so. ASI contains a few eccentric behaviors, though, and your code will break if JavaScript misinterprets your line break. These rules will become more complicated as new features become a part of JavaScript. Explicitly terminating your statements and configuring your linter to catch missing semicolons will help prevent you from encountering issues.
```typescript
// bad - raises exception
const luke = {}
const leia = {}
[luke, leia].forEach(jedi => jedi.father = 'vader')
// bad - raises exception
const reaction = "No! That's impossible!"
(async function meanwhileOnTheFalcon() {
// handle `leia`, `lando`, `chewie`, `r2`, `c3p0`
// ...
}())
// bad - returns `undefined` instead of the value on the next line - always happens when `return` is on a line by itself because of ASI!
function foo() {
return
'search your feelings, you know it to be foo'
}
// good
const luke = {};
const leia = {};
[luke, leia].forEach((jedi) => {
jedi.father = 'vader';
});
// good
const reaction = "No! That's impossible!";
(async function meanwhileOnTheFalcon() {
// handle `leia`, `lando`, `chewie`, `r2`, `c3p0`
// ...
}());
// good
function foo() {
return 'search your feelings, you know it to be foo';
}
```
[Read more](https://stackoverflow.com/questions/7365172/semicolon-before-self-invoking-function/7365214#7365214).
**[⬆ back to top](#table-of-contents)**
## Naming Conventions
- [21.1](#naming--descriptive) Avoid single letter names. Be descriptive with your naming.
```typescript
// bad
function q() {
// ...
}
// good
function query() {
// ...
}
```
- [21.2](#naming--camelCase) Use camelCase when naming objects, functions, and instances.
```typescript
// bad
const OBJEcttsssss = {};
const this_is_my_object = {};
function c() {}
// good
const thisIsMyObject = {};
function thisIsMyFunction() {}
```
- [21.3](#naming--PascalCase) Use PascalCase only when naming constructors or classes.
```typescript
// bad
function user(options) {
this.name = options.name;
}
const bad = new user({
name: 'nope',
});
// good
class User {
constructor(options) {
this.name = options.name;
}
}
const good = new User({
name: 'yup',
});
```
- [21.4](#naming--leading-underscore) Use leading underscore to represent private accessors.
> Why? JavaScript does not have the concept of privacy in terms of properties or methods. A leading underscore is a common convention to mean “private”, in fact, these properties are fully public, and as such, are part of your public API contract. This convention would lead developers to realize the property or the method is private.
```typescript
// good
this._firstName = 'Panda';
```
- [21.5](#naming--self-this) Don’t save references to `this`. Use arrow functions or [Function#bind](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/bind).
```typescript
// bad
function foo() {
const self = this;
return function () {
console.log(self);
};
}
// bad
function foo() {
const that = this;
return function () {
console.log(that);
};
}
// good
function foo() {
return () => {
console.log(this);
};
}
```
- [21.6](#naming--filename-matches-export) A base filename should exactly match the name of its default export.
```typescript
// file 1 contents
class CheckBox {
// ...
}
export default CheckBox;
// file 2 contents
export default function fortyTwo() { return 42; }
// file 3 contents
export default function insideDirectory() {}
// in some other file
// bad
import CheckBox from './checkBox'; // PascalCase import/export, camelCase filename
import FortyTwo from './FortyTwo'; // PascalCase import/filename, camelCase export
import InsideDirectory from './InsideDirectory'; // PascalCase import/filename, camelCase export
// bad
import CheckBox from './check_box'; // PascalCase import/export, snake_case filename
import forty_two from './forty_two'; // snake_case import/filename, camelCase export
import inside_directory from './inside_directory'; // snake_case import, camelCase export
import index from './inside_directory/index'; // requiring the index file explicitly
import insideDirectory from './insideDirectory/index'; // requiring the index file explicitly
// good
import CheckBox from './CheckBox'; // PascalCase export/import/filename
import fortyTwo from './fortyTwo'; // camelCase export/import/filename
import insideDirectory from './insideDirectory'; // camelCase export/import/directory name/implicit "index"
// ^ supports both insideDirectory.js and insideDirectory/index.js
```
- [21.7](#naming--camelCase-default-export) Use camelCase when you export-default a function. Your filename should be identical to your function’s name.
```typescript
function makeStyleGuide() {
// ...
}
export default makeStyleGuide;
```
- [21.8](#naming--PascalCase-singleton) Use PascalCase when you export a constructor / class / singleton / function library / bare object.
```typescript
const AzureFunctionsStyleGuide = {
es6: {
},
};
export default AzureFunctionsStyleGuide;
```
- [21.9](#naming--uppercase) You may optionally uppercase a constant only if it (1) is exported, (2) is a `const` (it can not be reassigned), and (3) the programmer can trust it (and its nested properties) to never change.
> Why? This is an additional tool to assist in situations where the programmer would be unsure if a variable might ever change. UPPERCASE_VARIABLES are letting the programmer know that they can trust the variable (and its properties) not to change.
- What about all `const` variables? - This is unnecessary, so uppercasing should not be used for constants within a file. It should be used for exported constants however.
- What about exported objects? - Uppercase at the top level of export (e.g. `EXPORTED_OBJECT.key`) and maintain that all nested properties do not change.
```typescript
// bad
const PRIVATE_VARIABLE = 'should not be unnecessarily uppercased within a file';
// bad
export const THING_TO_BE_CHANGED = 'should obviously not be uppercased';
// bad
export let REASSIGNABLE_VARIABLE = 'do not use let with uppercase variables';
// ---
// allowed but does not supply semantic value
export const apiKey = 'SOMEKEY';
// better in most cases
export const API_KEY = 'SOMEKEY';
// ---
// bad - unnecessarily uppercases key while adding no semantic value
export const MAPPING = {
KEY: 'value'
};
// good
export const MAPPING = {
key: 'value'
};
```
**[⬆ back to top](#table-of-contents)**
## Accessors
- [22.1](#accessors--not-required) Accessor functions for properties are not required.
- [22.2](#accessors--no-getters-setters) Do not use JavaScript getters/setters as they cause unexpected side effects and are harder to test, maintain, and reason about. Instead, if you do make accessor functions, use `getVal()` and `setVal('hello')`.
```typescript
// bad
class Dragon {
get age() {
// ...
}
set age(value) {
// ...
}
}
// good
class Dragon {
getAge() {
// ...
}
setAge(value) {
// ...
}
}
```
- [22.3](#accessors--boolean-prefix) If the property/method is a `boolean`, use `isVal()` or `hasVal()`.
```typescript
// bad
if (!dragon.age()) {
return false;
}
// good
if (!dragon.hasAge()) {
return false;
}
```
- [22.4](#accessors--consistent) It’s okay to create `get()` and `set()` functions, but be consistent.
```typescript
class Jedi {
constructor(options = {}) {
const lightsaber = options.lightsaber || 'blue';
this.set('lightsaber', lightsaber);
}
set(key, val) {
this[key] = val;
}
get(key) {
return this[key];
}
}
```
**[⬆ back to top](#table-of-contents)**
## React (TSX/JSX)
### Naming
- **Extensions**: Use `.tsx` extension for React components.
- **Filename**: Use PascalCase for filenames. E.g., `ReservationCard.jsx`.
- **Reference Naming**: Use PascalCase for React components and camelCase for their instances.
```jsx
// bad
import reservationCard from './ReservationCard';
// good
import ReservationCard from './ReservationCard';
// bad
const ReservationItem = ;
// good
const reservationItem = ;
```
- **Component Naming**: Use the filename as the component name. For example, `ReservationCard.jsx` should have a reference name of `ReservationCard`.
```jsx
// bad
import Footer from './Footer/FooterComp';
// good
import Footer from './Footer';
// good
import Footer from './Footer/Footer';
```
- **Higher-order Component Naming**: Use a composite of the higher-order component’s name and the passed-in component’s name as the `displayName` on the generated component. For example, the higher-order component `withFoo()`, when passed a component `Bar` should produce a component with a `displayName` of `withFoo(Bar)`.
> Why? A component’s `displayName` may be used by developer tools or in error messages, and having a value that clearly expresses this relationship helps people understand what is happening.
```jsx
// bad
export default function withFoo(WrappedComponent) {
return function WithFoo(props) {
return ;
}
}
// good
export default function withFoo(WrappedComponent) {
function WithFoo(props) {
return ;
}
const wrappedComponentName = WrappedComponent.displayName
|| WrappedComponent.name
|| 'Component';
WithFoo.displayName = `withFoo(${wrappedComponentName})`;
return WithFoo;
}
```
- **Props Naming**: Avoid using DOM component prop names for different purposes.
> Why? People expect props like `style` and `className` to mean one specific thing. Varying this API for a subset of your app makes the code less readable and less maintainable, and may cause bugs.
```jsx
// bad
// bad
// good
```
**[⬆ back to top](#table-of-contents)**
### Props
- Always use camelCase for prop names.
```jsx
// bad
// good
```
- Omit the value of the prop when it is explicitly `true`. eslint: [`react/jsx-boolean-value`](/~https://github.com/yannickcr/eslint-plugin-react/blob/master/docs/rules/jsx-boolean-value.md)
```jsx
// bad
// good
// good
```
- Always include an `alt` prop on `` tags. If the image is presentational, `alt` can be an empty string or the `` must have `role="presentation"`. eslint: [`jsx-a11y/alt-text`](/~https://github.com/evcohen/eslint-plugin-jsx-a11y/blob/master/docs/rules/alt-text.md)
```jsx
// bad
// good
// good
// good
```
- Do not use words like "image", "photo", or "picture" in `` `alt` props. eslint: [`jsx-a11y/img-redundant-alt`](/~https://github.com/evcohen/eslint-plugin-jsx-a11y/blob/master/docs/rules/img-redundant-alt.md)
> Why? Screenreaders already announce `img` elements as images, so there is no need to include this information in the alt text.
```jsx
// bad
// good
```
- Use only valid, non-abstract [ARIA roles](https://www.w3.org/TR/wai-aria/#usage_intro). eslint: [`jsx-a11y/aria-role`](/~https://github.com/evcohen/eslint-plugin-jsx-a11y/blob/master/docs/rules/aria-role.md)
```jsx
// bad - not an ARIA role
// bad - abstract ARIA role
// good
```
- Do not use `accessKey` on elements. eslint: [`jsx-a11y/no-access-key`](/~https://github.com/evcohen/eslint-plugin-jsx-a11y/blob/master/docs/rules/no-access-key.md)
> Why? Inconsistencies between keyboard shortcuts and keyboard commands used by people using screenreaders and keyboards complicate accessibility.
```jsx
// bad
// good
```
- Avoid using an array index as `key` prop, prefer a stable ID. eslint: [`react/no-array-index-key`](/~https://github.com/yannickcr/eslint-plugin-react/blob/master/docs/rules/no-array-index-key.md)
> Why? Not using a stable ID [is an anti-pattern](https://medium.com/@robinpokorny/index-as-a-key-is-an-anti-pattern-e0349aece318) because it can negatively impact performance and cause issues with component state.
We don’t recommend using indexes for keys if the order of items may change.
```jsx
// bad
{todos.map((todo, index) =>
)}
// good
{todos.map(todo => (
))}
```
- Always define explicit defaultProps for all non-required props.
> Why? propTypes are a form of documentation, and providing defaultProps means the reader of your code doesn’t have to assume as much. In addition, it can mean that your code can omit certain type checks.
```jsx
// bad
function SFC({ foo, bar, children }) {
return {foo}{bar}{children}
;
}
SFC.propTypes = {
foo: PropTypes.number.isRequired,
bar: PropTypes.string,
children: PropTypes.node,
};
// good
function SFC({ foo, bar, children }) {
return {foo}{bar}{children}
;
}
SFC.propTypes = {
foo: PropTypes.number.isRequired,
bar: PropTypes.string,
children: PropTypes.node,
};
SFC.defaultProps = {
bar: '',
children: null,
};
```
**[⬆ back to top](#table-of-contents)**
### Refs
- Always use ref callbacks. eslint: [`react/no-string-refs`](/~https://github.com/yannickcr/eslint-plugin-react/blob/master/docs/rules/no-string-refs.md)
```jsx
// bad
// good
{ this.myRef = ref; }}
/>
```
**[⬆ back to top](#table-of-contents)**