aip | title | author | discussions-to (*optional) | Status | last-call-end-date (*optional) | type | created | updated (*optional) | requires (*optional) |
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57 |
Block Output Size Limit and Conflict-Aware Block Gas Limit |
igor-aptos (/~https://github.com/igor-aptos) |
<a url pointing to the official discussion thread> |
Draft |
<mm/dd/yyyy the last date to leave feedbacks and reviews> |
Standard (Core) |
<mm/dd/yyyy> |
<mm/dd/yyyy> |
<AIP number(s)> |
This builds on top of AIP-33, to improve latency predictability during arbitrary workload. It includes:
- adding block output limit, ending a block when predefined output size is reached.
- adding conflict-awareness to block gas limit.
As a consequence, information about whether block limit is reached would not be able to be infered onchain, so we are going to introduce a new type for StateCheckpoint transaction (i.e. replacing it with BlockEpilogue transaction), which will contain additional information
Make execution of a single block have a more predictable and better bounded expected time (calibrated to 250ms-750ms range), and have a bounded output (so that state-sync of VFN/PFNs can predictably operate)
If single block can take arbitrary amount of time, it makes latency of any transactions submitted during that time arbitrarily large. So it is required to control single block execution time to be strictly sub-second, to allow for predictable end to end latency.
It should enable us to have a predictable and consistent latency, no matter what the workload is. (if the chain is overloaded, low fee transaction will incur latency, but high fee transactions should go through.
Once the flag for it is enabled, StateCheckpoint transaction will be replaced with BlockEpilogue, which has a flexible payload, and will contain more information about how the block was ended in it.
It includes:
- adding block output limit, ending a block when predefined output size is reached. This allows having predictable bandwidth requirements needed for state-sync, allowing downstream nodes - VFNs/PFNs/indexers/etc to have predictable and small lag.
- improving block gas limit:
- adding conflict-awareness. Gas of individual transactions is currently not dependent on other transctions, but it's execution speed depends on it. In order to have predictable execution time of the block, gas used from individual transactions are going to multiplied by a "conflict coefficient"
- adding a flexible compute vs io multipliers, for a bit more flexibility, without the need to change the gas schedule as frequently.
As a consequence, information about whether block limit is reached would not be able to be infered onchain, so we are going to introduce a new type for StateCheckpoint transaction (i.e. replacing it with BlockEpilogue transaction), which will contain additional information
Preparing a variety of workloads, and running real-network forge tests, measuring change in latency and throughput.
- This doesn't help with the incentives - as this computation is on top of and doesn't change what gas transactions are charged with. In addition to this, improvement to gas schedule should follow, to fairly charge users for chain utilization.
To be included in 1.9 release
This AIP only modifies when does a block ends - to better bound how long a single block should be allowed to execute. It doesn’t affect transaction execution.
With that, only effect on security would be:
- “denial of service” if people can fill blocks with low gas. Practically - from testing - we already have workloads that can unfairly pay small fees to do so, and this AIP is there address it. So as long is operates correctly on the comprehensive workloads we use in testing, I think risk is low it will make things worse for other workloads. And gas market should still operate, it just might ask people to pay unfairly larger costs to use blockchain resources
- bug could cause a halt - if we have a bug in computation of values compared against the limits, and validators don’t agree. This AIP introduces check on two new things - approximate output size, and conflict coefficient from read/write sets. Correctness tests are included in the PRs, and forge runs fail if there is a halt.
- One complex implementation detail specifically to call out: we are moving where StateCheckpoint is created, and (with a flag) replace StateCheckpoint with BlockPrologue (which just contains additional info). There should be nothing user can do to impact it, so this is a "halt" concern. Tests and replay verify should give us confidence this works correctly.