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Fix incorrect inspector persistence key
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For some reason the key was accidentally pointing to Logger/UdonConsole's path.

All foldouts will now be collapsed by default when opening the inspector for the first time before the states are written with the correct key.
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Varneon committed Feb 21, 2025
1 parent 46b89cf commit b518dd7
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ public class SimplePlayerSettingsEditor : InspectorBase

private bool hasVRCWorldSettingsBehaviours;

protected override string PersistenceKey => "Varneon/VUdon/Logger/UdonConsole/Editor/Foldouts";
protected override string PersistenceKey => "Varneon/VUdon/SimplePlayerSettings/Editor/Foldouts";

protected override InspectorHeader Header => new InspectorHeaderBuilder("VUdon - Simple Player Settings", "Simplified controls of default player settings for worlds.")
.WithIcon(headerIcon)
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