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MapViewController.m
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//
// MapViewController.m
// MapView
//
// Created by Stanislav Sumbera on 6/20/12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import "MapViewController.h"
@implementation MapViewController
//----------------------------------------------------------------------------
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
//---------------------------------------------------
- (void)dealloc {
self.mkMapView.delegate = nil;
}
//----------------------------------------------------------------------------
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView
{
CGRect initFrame = CGRectMake(0, 0, 380, 460);
MKMapView *mkMapView = [[MKMapView alloc] initWithFrame:initFrame];
self.view = mkMapView;
mkMapView.mapType = MKMapTypeStandard;
mkMapView.pitchEnabled = YES;
mkMapView.delegate = self;
MKMapCamera *camera1 = [MKMapCamera
cameraLookingAtCenterCoordinate: (CLLocationCoordinate2D){ .latitude = 50.070, .longitude = 14.416}
fromEyeCoordinate: (CLLocationCoordinate2D){ .latitude = 50.069, .longitude = 14.417}
eyeAltitude:300.0];
[mkMapView setCamera:camera1 animated:YES];
}
/*
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad
{
[super viewDidLoad];
}
*/
//----------------------------------------------------------------------------
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
//---------------------------------------------------------
- (void)viewWillAppear:(BOOL)animated
{
self.navigationController.navigationBarHidden = YES;
[super viewWillAppear:animated];
}
//---------------------------------------------------------
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
}
//---------------------------------------------------------
- (void)viewWillDisappear:(BOOL)animated
{
[super viewWillDisappear:animated];
}
//---------------------------------------------------------
- (void)viewDidDisappear:(BOOL)animated
{
[super viewDidDisappear:animated];
}
//----------------------------------------------------------------------------
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return YES;
}
//----------------------------------------------------------------------------
-(MKMapView*) mkMapView {
return (MKMapView *) self.view;
}
#pragma mark -- MKMapView delegate
//----------------------------------------------------------------------------
- (MKOverlayRenderer *)mapView:(MKMapView *)mapView rendererForOverlay:(id <MKOverlay>)overlay {
return [[MKTileOverlayRenderer alloc] initWithTileOverlay:(MKTileOverlay *)overlay];
}
@end