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InteractionData.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using Data.Models.Client;
using SharedLibraryCore.Interfaces;
using InteractionCallback = System.Func<int, int?, Data.Models.Reference.Game?, System.Collections.Generic.IDictionary<string,string>, System.Threading.CancellationToken, System.Threading.Tasks.Task<string>>;
namespace SharedLibraryCore.Helpers;
public class InteractionData : IInteractionData
{
public int? EntityId { get; set; }
public string InteractionId { get; set; }
public InteractionType InteractionType { get; set; }
public bool Enabled { get; set; }
public string Name { get; set; }
public string Description { get; set; }
public string DisplayMeta { get; set; }
public string ActionPath { get; set; }
public Dictionary<string, string> ActionMeta { get; set; } = new();
public string ActionUri => ActionPath + "?" + string.Join('&', ActionMeta.Select(kvp => $"{kvp.Key}={kvp.Value}"));
public EFClient.Permission? MinimumPermission { get; set; }
public string PermissionEntity { get; set; } = "Interaction";
public string PermissionAccess { get; set; } = "Read";
public string Source { get; set; }
public InteractionCallback Action { get; set; }
public Delegate ScriptAction { get; set; }
}