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Release v0.2.0

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@1000nettles 1000nettles released this 21 Nov 00:39
· 65 commits to main since this release

Added

  • A new button in the controls toolbar allowing a GM to show / hide the visibility of Combat Numbers. If hidden, the Combat Numbers will not be rendered on the GM's canvas, nor the other players'
  • Settings entitled "HP Object Path" and "Temporary HP Object Path" which allows Combat Numbers to be used by any game system, assuming you know the object path to the HP attributes. More explanation exists in the README and settings page in Module Settings.
  • A setting entitled "Show Addition / Subtraction Modifiers" which shows a "-" in front of a Combat Number when damage is dealt, or shows a "+" when healed. This is a per-player basis, not scoped to the entire game itself
  • Increased visibility on the green healing colour
  • Added support for Pathfinder 1 and 3.5 SRD out-of-the-box

Fixed

  • Fixed bug where scene changes were causing players' Combat Numbers to not render anymore
  • Temporary HP is taken into account for tokens
  • No more ominous "Malformed token and delta data in preUpdateToken hook" bug" message when lightweight updating tokens