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Create missing bones on imported models #359

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memelotsqui opened this issue Mar 7, 2023 · 0 comments
Open

Create missing bones on imported models #359

memelotsqui opened this issue Mar 7, 2023 · 0 comments
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@memelotsqui
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VRM has some required bones and some optional, but current animation system breaks if users does not assign these optional bones, as a solution we can create empty nodes, parent to the hierarchy they should be, and assign them as the optional vrm bones in case user didnt add them.
Without this fix, animation on custom imported models wont work

@memelotsqui memelotsqui added the bug label Mar 7, 2023
@memelotsqui memelotsqui added this to the Release 1.1 milestone Mar 7, 2023
@memelotsqui memelotsqui self-assigned this Mar 7, 2023
@memelotsqui memelotsqui moved this from Todo to In Progress in Character Creator Mar 7, 2023
@memelotsqui memelotsqui moved this from In Progress to Review in Character Creator Mar 8, 2023
@memelotsqui memelotsqui added the review This issue is ready but a review is pending label Mar 17, 2023
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