Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
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Updated
Jan 15, 2025 - Go
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
How to implement a matchmaking system using Agones and OpenMatch
Automatic Ingress configuration for Game Servers managed by Agones
Minecraft dedicated game server cluster hosting solution using GKE and Agones
Broadcast Agones GameServers and Fleets states to the external world
Watch Fleets and pre-pull images of game servers on every node running in the cluster
Expose Agones GameServers information via HTTP
Open-source game server orchestration framework based on Kubernetes
Publish Agones GameServers and Fleets details to HTTP endpoints
A test/demo client for agones game servers
Configure external DNS servers (AWS Route53, Google CloudDNS and others) for Kubernetes Ingresses and Services - Forked for Agones GameServer Support
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
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