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mprpcservice.hpp
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// solid/frame/mprpc/mprpcservice.hpp
//
// Copyright (c) 2014 Valentin Palade (vipalade @ gmail . com)
//
// This file is part of SolidFrame framework.
//
// Distributed under the Boost Software License, Version 1.0.
// See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt.
//
#pragma once
#include <optional>
#include "solid/system/exception.hpp"
#include "solid/system/statistic.hpp"
#include "solid/utility/cast.hpp"
#include "solid/utility/event.hpp"
#include "solid/utility/function.hpp"
#include "solid/frame/service.hpp"
#include "solid/frame/mprpc/mprpcconfiguration.hpp"
#include "solid/frame/mprpc/mprpccontext.hpp"
#include "solid/frame/mprpc/mprpcerror.hpp"
#include "solid/frame/mprpc/mprpcmessage.hpp"
#include "solid/frame/mprpc/mprpcprotocol.hpp"
#include "solid/system/log.hpp"
#include "solid/system/pimpl.hpp"
#include "solid/system/statistic.hpp"
namespace solid {
namespace frame {
namespace aio {
class ReactorContext;
} // namespace aio
namespace mprpc {
namespace openssl {
class SocketStub;
} // namespace openssl
constexpr size_t event_small_size = 32;
using EventT = Event<event_small_size>;
extern const Event<> pool_event_connect;
extern const Event<> pool_event_disconnect;
extern const Event<> pool_event_connection_start;
extern const Event<> pool_event_connection_activate;
extern const Event<> pool_event_connection_stop;
extern const Event<> pool_event_pool_disconnect;
extern const Event<> pool_event_pool_stop;
struct Message;
class Configuration;
class Connection;
struct MessageBundle;
struct ServiceStartStatus {
std::vector<SocketAddress> listen_addr_vec_;
};
struct ServiceStatistic : solid::Statistic {
std::atomic<uint64_t> poll_pool_count_;
std::atomic<uint64_t> poll_pool_more_count_;
std::atomic<uint64_t> poll_pool_fetch_count_00_;
std::atomic<uint64_t> poll_pool_fetch_count_01_;
std::atomic<uint64_t> poll_pool_fetch_count_05_;
std::atomic<uint64_t> poll_pool_fetch_count_10_;
std::atomic<uint64_t> poll_pool_fetch_count_40_;
std::atomic<uint64_t> poll_pool_fetch_count_50_;
std::atomic<uint64_t> poll_pool_fetch_count_60_;
std::atomic<uint64_t> poll_pool_fetch_count_70_;
std::atomic<uint64_t> poll_pool_fetch_count_80_;
std::atomic<uint64_t> send_message_count_;
std::atomic<uint64_t> send_message_context_count_;
std::atomic<uint64_t> send_message_to_connection_count_;
std::atomic<uint64_t> send_message_to_pool_count_;
std::atomic<uint64_t> reject_new_pool_message_count_;
std::atomic<uint64_t> connection_new_pool_message_count_;
std::atomic<uint64_t> connection_do_send_count_;
std::atomic<uint64_t> connection_send_wait_count_;
std::atomic<uint64_t> connection_send_done_count_;
std::atomic<uint64_t> connection_send_buff_size_max_;
std::atomic<uint64_t> connection_send_buff_size_count_00_;
std::atomic<uint64_t> connection_send_buff_size_count_01_;
std::atomic<uint64_t> connection_send_buff_size_count_02_;
std::atomic<uint64_t> connection_send_buff_size_count_03_;
std::atomic<uint64_t> connection_send_buff_size_count_04_;
std::atomic<uint64_t> connection_recv_buff_size_max_;
std::atomic<uint64_t> connection_recv_buff_size_count_00_;
std::atomic<uint64_t> connection_recv_buff_size_count_01_;
std::atomic<uint64_t> connection_recv_buff_size_count_02_;
std::atomic<uint64_t> connection_recv_buff_size_count_03_;
std::atomic<uint64_t> connection_recv_buff_size_count_04_;
std::atomic<uint64_t> connection_send_posted_;
std::atomic<uint64_t> max_fetch_size_;
std::atomic<uint64_t> min_fetch_size_;
void fetchCount(const uint64_t _count, const bool _more)
{
#ifdef SOLID_HAS_STATISTICS
if (_count == 0) {
solid_statistic_inc(poll_pool_fetch_count_00_);
} else if (_count <= 1) {
solid_statistic_inc(poll_pool_fetch_count_01_);
poll_pool_more_count_ += _more;
} else if (_count <= 5) {
solid_statistic_inc(poll_pool_fetch_count_05_);
} else if (_count <= 10) {
solid_statistic_inc(poll_pool_fetch_count_10_);
} else if (_count <= 40) {
solid_statistic_inc(poll_pool_fetch_count_40_);
} else if (_count <= 50) {
solid_statistic_inc(poll_pool_fetch_count_50_);
} else if (_count <= 60) {
solid_statistic_inc(poll_pool_fetch_count_60_);
} else if (_count <= 70) {
solid_statistic_inc(poll_pool_fetch_count_70_);
} else {
solid_statistic_inc(poll_pool_fetch_count_80_);
}
#else
(void)_count;
#endif
}
void connectionSendBufferSize(const uint64_t _size, const uint64_t _capacity)
{
#ifdef SOLID_HAS_STATISTICS
solid_statistic_max(connection_send_buff_size_max_, _size);
if (_size == 0) {
solid_statistic_inc(connection_send_buff_size_count_00_);
} else if (_size <= (_capacity / 4)) {
solid_statistic_inc(connection_send_buff_size_count_01_);
} else if (_size <= (_capacity / 2)) {
solid_statistic_inc(connection_send_buff_size_count_02_);
} else if (_size <= (_capacity)) {
solid_statistic_inc(connection_send_buff_size_count_03_);
} else {
solid_statistic_inc(connection_send_buff_size_count_04_);
}
#endif
}
void connectionRecvBufferSize(const uint64_t _size, const uint64_t _capacity)
{
#ifdef SOLID_HAS_STATISTICS
solid_statistic_max(connection_recv_buff_size_max_, _size);
if (_size == 0) {
solid_statistic_inc(connection_recv_buff_size_count_00_);
} else if (_size <= (_capacity / 4)) {
solid_statistic_inc(connection_recv_buff_size_count_01_);
} else if (_size <= (_capacity / 2)) {
solid_statistic_inc(connection_recv_buff_size_count_02_);
} else if (_size <= (_capacity)) {
solid_statistic_inc(connection_recv_buff_size_count_03_);
} else {
solid_statistic_inc(connection_recv_buff_size_count_04_);
}
#endif
}
ServiceStatistic();
std::ostream& print(std::ostream& _ros) const override;
};
class RecipientUrl final {
friend class Service;
using ImplOptionalRelayT = std::optional<MessageRelayHeader>;
using ImplURLDataT = std::optional<std::variant<RecipientId, std::string_view>>;
const ImplURLDataT url_var_opt_;
ConnectionContext* const pctx_ = nullptr;
const ImplOptionalRelayT relay_;
bool hasRecipientId() const
{
return url_var_opt_.has_value() && std::get_if<RecipientId>(&url_var_opt_.value());
}
const RecipientId* recipientId() const
{
return url_var_opt_.has_value() ? std::get_if<RecipientId>(&url_var_opt_.value()) : nullptr;
}
bool hasURL() const
{
return url_var_opt_.has_value() && std::get_if<std::string_view>(&url_var_opt_.value());
return false;
}
bool hasURLNonEmpty() const
{
if (url_var_opt_.has_value()) {
if (auto* psv = std::get_if<std::string_view>(&url_var_opt_.value())) {
return !psv->empty();
}
}
return false;
}
std::string_view url() const
{
if (url_var_opt_.has_value()) {
if (auto* psv = std::get_if<std::string_view>(&url_var_opt_.value())) {
return *psv;
}
}
return {};
}
public:
using RelayT = MessageRelayHeader;
using OptionalRelayT = ImplOptionalRelayT;
RecipientUrl(const RecipientUrl&) = delete;
RecipientUrl(RecipientUrl&&) = delete;
RecipientUrl& operator=(const RecipientUrl&) = delete;
RecipientUrl& operator=(RecipientUrl&&) = delete;
RecipientUrl(
RecipientId const& _id)
: url_var_opt_(_id)
{
}
RecipientUrl(
const std::string_view& _url)
: url_var_opt_(_url)
{
}
RecipientUrl(
ConnectionContext& _rctx)
: pctx_(&_rctx)
{
}
RecipientUrl(
RecipientId const& _id, const RelayT& _relay)
: url_var_opt_(_id)
, relay_(_relay)
{
}
RecipientUrl(
const std::string_view& _url, const RelayT& _relay)
: url_var_opt_(_url)
, relay_(_relay)
{
}
RecipientUrl(
ConnectionContext& _rctx, const RelayT& _relay)
: pctx_(&_rctx)
, relay_(_relay)
{
}
private:
RecipientUrl(RecipientId const& _id, const OptionalRelayT& _relay)
: url_var_opt_(_id)
, relay_(_relay)
{
}
};
//! Message Passing Remote Procedure Call Service
/*!
Allows exchanging ipc::Messages between processes.
Synchronous vs Asynchronous messages
A synchronous message is one sent with MessageFlags::Synchronous flag set:
sendMessage(..., MessageFlags::Synchronous)
Messages with MessageFlags::Synchronous flag unset are asynchronous.
Synchronous messages
* are always sent one after another, so they reach destination
in the same order they were sent.
* if multiple connections through peers are posible, only one is used for
synchronous messages.
Asynchronous messages
* Because the messages are multiplexed, although the messages start being
serialized on the socket stream in the same order sendMessage was called
they will reach destination in a different order deppending on the
message serialization size.
Example:
sendMessage("peer_name", m1_500MB, MessageFlags::Synchronous);
sendMessage("peer_name", m2_100MB, MessageFlags::Synchronous);
sendMessage("peer_name", m3_10MB, 0);
sendMessage("peer_name", m4_1MB, 0);
The order they will reach the peer side is:
m4_1MB, m3_10MB, m1_500MB, m2_100MB
or
m3_10MB, m4_1MB, m1_500MB, m2_100MB
*/
class Service : public frame::Service {
struct Data;
std::shared_ptr<Data> pimpl_;
public:
typedef frame::Service BaseT;
Service(
frame::UseServiceShell _force_shell);
//! Destructor
~Service();
const ServiceStatistic& statistic() const;
ErrorConditionT createConnectionPool(const std::string_view& _url, const size_t _persistent_connection_count = 1);
template <class F>
ErrorConditionT createConnectionPool(
const std::string_view& _url,
RecipientId& _rrecipient_id,
const F _event_fnc,
const size_t _persistent_connection_count = 1);
// send message using recipient name --------------------------------------
template <class T>
ErrorConditionT sendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
const MessageFlagsT& _flags = 0);
template <class T>
ErrorConditionT sendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
RecipientId& _rrecipient_id,
const MessageFlagsT& _flags = 0);
template <class T>
ErrorConditionT sendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
RecipientId& _rrecipient_id,
MessageId& _rmsg_id,
const MessageFlagsT& _flags = 0);
// send message using connection uid -------------------------------------
#if 0
template <class T>
ErrorConditionT sendMessage(
RecipientId const& _rrecipient_id,
MessagePointerT<T> const& _rmsgptr,
const MessageFlagsT& _flags = 0);
#endif
template <class T>
ErrorConditionT sendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
MessageId& _rmsg_id,
const MessageFlagsT& _flags = 0);
// send request using recipient name --------------------------------------
template <class T, class Fnc>
ErrorConditionT sendRequest(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
const MessageFlagsT& _flags = 0);
template <class T, class Fnc>
ErrorConditionT sendRequest(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
RecipientId& _rrecipient_id,
const MessageFlagsT& _flags = 0);
template <class T, class Fnc>
ErrorConditionT sendRequest(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
RecipientId& _rrecipient_id,
MessageId& _rmsguid,
const MessageFlagsT& _flags = 0);
// send message using connection uid -------------------------------------
template <class T>
ErrorConditionT sendResponse(
RecipientId const& _rrecipient_id,
MessagePointerT<T> const& _rmsgptr,
const MessageFlagsT& _flags = 0);
template <class T>
ErrorConditionT sendResponse(
RecipientId const& _rrecipient_id,
MessagePointerT<T> const& _rmsgptr,
MessageId& _rmsg_id,
const MessageFlagsT& _flags = 0);
// send request using connection uid --------------------------------------
#if 0
template <class T, class Fnc>
ErrorConditionT sendRequest(
RecipientId const& _rrecipient_id,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
const MessageFlagsT& _flags = 0);
template <class T, class Fnc>
ErrorConditionT sendRequest(
RecipientId const& _rrecipient_id,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
MessageId& _rmsguid,
const MessageFlagsT& _flags = 0);
#endif
// send message with complete using recipient name ------------------------
template <class T, class Fnc>
ErrorConditionT sendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
const MessageFlagsT& _flags);
template <class T, class Fnc>
ErrorConditionT sendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
RecipientId& _rrecipient_id,
const MessageFlagsT& _flags);
template <class T, class Fnc>
ErrorConditionT sendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
RecipientId& _rrecipient_id,
MessageId& _rmsguid,
const MessageFlagsT& _flags);
// send message with complete using connection uid ------------------------
#if 0
template <class T, class Fnc>
ErrorConditionT sendMessage(
RecipientId const& _rrecipient_id,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
const MessageFlagsT& _flags);
template <class T, class Fnc>
ErrorConditionT sendMessage(
RecipientId const& _rrecipient_id,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
MessageId& _rmsguid,
const MessageFlagsT& _flags);
#endif
// send message using ConnectionContext ----------------------------------
template <class T>
ErrorConditionT sendResponse(
ConnectionContext& _rctx,
MessagePointerT<T> const& _rmsgptr,
const MessageFlagsT& _flags = 0);
#if 0
template <class T>
ErrorConditionT sendMessage(
ConnectionContext& _rctx,
MessagePointerT<T> const& _rmsgptr,
const MessageFlagsT& _flags = 0);
template <class T, class Fnc>
ErrorConditionT sendMessage(
ConnectionContext& _rctx,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
const MessageFlagsT& _flags = 0);
#endif
//-------------------------------------------------------------------------
ErrorConditionT sendRelay(const ActorIdT& _rconid, RelayData&& _urelmsg);
ErrorConditionT sendRelayCancel(RelayData&& _urelmsg);
//-------------------------------------------------------------------------
template <typename F>
ErrorConditionT forceCloseConnectionPool(
RecipientId const& _rrecipient_id,
F _f);
template <typename F>
ErrorConditionT delayCloseConnectionPool(
RecipientId const& _rrecipient_id,
F _f);
template <class CompleteFnc>
ErrorConditionT connectionNotifyEnterActiveState(
RecipientId const& _rrecipient_id,
CompleteFnc _complete_fnc,
const size_t _send_buffer_capacity = 0 // 0 means: leave as it is
);
ErrorConditionT connectionNotifyEnterActiveState(
RecipientId const& _rrecipient_id,
const size_t _send_buffer_capacity = 0 // 0 means: leave as it is
);
template <class CompleteFnc>
ErrorConditionT connectionNotifyStartSecureHandshake(
RecipientId const& _rrecipient_id,
CompleteFnc _complete_fnc);
template <class CompleteFnc>
ErrorConditionT connectionNotifyEnterPassiveState(
RecipientId const& _rrecipient_id,
CompleteFnc _complete_fnc);
ErrorConditionT connectionNotifyEnterPassiveState(
RecipientId const& _rrecipient_id);
template <class CompleteFnc>
ErrorConditionT connectionNotifySendAllRawData(
RecipientId const& _rrecipient_id,
CompleteFnc _complete_fnc,
std::string&& _rdata);
template <class CompleteFnc>
ErrorConditionT connectionNotifyRecvSomeRawData(
RecipientId const& _rrecipient_id,
CompleteFnc _complete_fnc);
template <class CompleteFnc>
ErrorConditionT connectionPost(
RecipientId const& _rrecipient_id,
CompleteFnc _complete_fnc);
template <class CompleteFnc>
void connectionPostAll(
CompleteFnc _complete_fnc);
ErrorConditionT cancelMessage(RecipientId const& _rrecipient_id, MessageId const& _rmsg_id);
bool closeConnection(RecipientId const& _rrecipient_id);
protected:
void doStart(Configuration&& _ucfg)
{
ServiceStartStatus status;
doStart(status, std::move(_ucfg));
}
void doStart()
{
ServiceStartStatus status;
doStart(status);
}
template <typename A>
void doStart(Configuration&& _ucfg, A&& _a)
{
ServiceStartStatus status;
doStart(status, std::move(_ucfg), std::forward<A>(_a));
}
void doStart(ServiceStartStatus& _status, Configuration&& _ucfg);
void doStart(ServiceStartStatus& _status);
template <typename A>
void doStart(ServiceStartStatus& _status, Configuration&& _ucfg, A&& _a)
{
Configuration cfg;
SocketDevice sd;
cfg.reset(std::move(_ucfg));
cfg.check();
cfg.prepare();
cfg.createListenerDevice(sd);
Service::doStartWithAny(
std::forward<A>(_a),
[this, &cfg, &sd, &_status](std::unique_lock<std::mutex>& _lock) {
doFinalizeStart(_status, std::move(cfg), std::move(sd), _lock);
});
}
private:
ErrorConditionT doConnectionNotifyEnterActiveState(
RecipientId const& _rrecipient_id,
ConnectionEnterActiveCompleteFunctionT&& _ucomplete_fnc,
const size_t _send_buffer_capacity);
ErrorConditionT doConnectionNotifyStartSecureHandshake(
RecipientId const& _rrecipient_id,
ConnectionSecureHandhakeCompleteFunctionT&& _ucomplete_fnc);
ErrorConditionT doConnectionNotifyEnterPassiveState(
RecipientId const& _rrecipient_id,
ConnectionEnterPassiveCompleteFunctionT&& _ucomplete_fnc);
ErrorConditionT doConnectionNotifySendRawData(
RecipientId const& _rrecipient_id,
ConnectionSendRawDataCompleteFunctionT&& _ucomplete_fnc,
std::string&& _rdata);
ErrorConditionT doConnectionNotifyRecvRawData(
RecipientId const& _rrecipient_id,
ConnectionRecvRawDataCompleteFunctionT&& _ucomplete_fnc);
ErrorConditionT doConnectionNotifyPost(
RecipientId const& _rrecipient_id,
ConnectionPostCompleteFunctionT&& _ucomplete_fnc);
void doConnectionNotifyPostAll(
ConnectionPostCompleteFunctionT&& _ucomplete_fnc);
private:
friend class Listener;
friend class Connection;
friend class ClientConnection;
friend class openssl::SocketStub;
friend struct ConnectionContext;
Configuration const& configuration() const;
ServiceStatistic& wstatistic();
std::shared_ptr<Data> acquire(std::unique_lock<std::mutex>& _lock);
std::shared_ptr<Data> acquire();
void doFinalizeStart(ServiceStartStatus& _status, Configuration&& _ucfg, SocketDevice&& _usd, std::unique_lock<std::mutex>& _lock);
void doFinalizeStart(ServiceStartStatus& _status, std::unique_lock<std::mutex>& _lock);
void acceptIncomingConnection(SocketDevice& _rsd);
ErrorConditionT activateConnection(ConnectionContext& _rconctx, ActorIdT const& _ractui);
void connectionStop(ConnectionContext& _rconctx);
bool connectionStopping(
ConnectionContext& _rconctx,
ActorIdT const& _ractuid,
std::chrono::milliseconds& _rwait_duration,
MessageId& _rmsg_id,
MessageBundle* _pmsg_bundle,
EventT& _revent_context,
ErrorConditionT& _rerror);
void onIncomingConnectionStart(ConnectionContext& _rconctx);
void onOutgoingConnectionStart(ConnectionContext& _rconctx);
ErrorConditionT pollPoolForUpdates(
Connection& _rcon,
ActorIdT const& _ractuid,
MessageId const& _rmsgid, bool& _rmore);
void rejectNewPoolMessage(Connection const& _rcon);
bool fetchMessage(Connection& _rcon, ActorIdT const& _ractuid, MessageId const& _rmsg_id);
bool fetchCanceledMessage(Connection const& _rcon, MessageId const& _rmsg_id, MessageBundle& _rmsg_bundle);
bool doTryPushMessageToConnection(
Connection& _rcon,
ActorIdT const& _ractuid,
const size_t _pool_idx,
const size_t msg_idx);
bool doTryPushMessageToConnection(
Connection& _rcon,
ActorIdT const& _ractuid,
const size_t _pool_idx,
const MessageId& _rmsg_id);
void forwardResolveMessage(ConnectionPoolId const& _rconpoolid, EventBase& _revent);
ErrorConditionT doSendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<>& _rmsgptr,
MessageCompleteFunctionT& _rcomplete_fnc,
RecipientId* _precipient_id_out,
MessageId* _pmsg_id_out,
const MessageFlagsT& _flags);
ErrorConditionT doSendMessageUsingConnectionContext(
const RecipientUrl& _recipient_url,
MessagePointerT<>& _rmsgptr,
MessageCompleteFunctionT& _rcomplete_fnc,
RecipientId* _precipient_id_out,
MessageId* _pmsg_id_out,
MessageFlagsT _flags);
ErrorConditionT doCreateConnectionPool(
std::string_view _url,
RecipientId& _rrecipient_id_out,
PoolOnEventFunctionT& _event_fnc,
const size_t _persistent_connection_count);
ErrorConditionT doForceCloseConnectionPool(
RecipientId const& _rrecipient_id,
MessageCompleteFunctionT& _rcomplete_fnc);
ErrorConditionT doDelayCloseConnectionPool(
RecipientId const& _rrecipient_id,
MessageCompleteFunctionT& _rcomplete_fnc);
void onLockedStoppingBeforeActors() override;
};
//-------------------------------------------------------------------------
using ServiceT = frame::ServiceShell<Service>;
//-------------------------------------------------------------------------
template <class T>
ErrorConditionT Service::sendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
const MessageFlagsT& _flags)
{
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
MessageCompleteFunctionT complete_handler;
return doSendMessage(_recipient_url, msgptr, complete_handler, nullptr, nullptr, _flags);
}
//-------------------------------------------------------------------------
template <class T>
ErrorConditionT Service::sendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
RecipientId& _rrecipient_id,
const MessageFlagsT& _flags)
{
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
MessageCompleteFunctionT complete_handler;
return doSendMessage(_recipient_url, msgptr, complete_handler, &_rrecipient_id, nullptr, _flags);
}
//-------------------------------------------------------------------------
template <class T>
ErrorConditionT Service::sendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
RecipientId& _rrecipient_id,
MessageId& _rmsg_id,
const MessageFlagsT& _flags)
{
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
MessageCompleteFunctionT complete_handler;
return doSendMessage(_recipient_url, msgptr, complete_handler, &_rrecipient_id, &_rmsg_id, _flags);
}
// send message using connection uid -------------------------------------
#if 0
template <class T>
ErrorConditionT Service::sendMessage(
RecipientId const& _rrecipient_id,
MessagePointerT<T> const& _rmsgptr,
const MessageFlagsT& _flags)
{
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
MessageCompleteFunctionT complete_handler;
return doSendMessage(nullptr, _rrecipient_id, msgptr, complete_handler, nullptr, nullptr, _flags);
}
#endif
//-------------------------------------------------------------------------
template <class T>
ErrorConditionT Service::sendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
MessageId& _rmsg_id,
const MessageFlagsT& _flags)
{
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
MessageCompleteFunctionT complete_handler;
return doSendMessage(_recipient_url, msgptr, complete_handler, nullptr, &_rmsg_id, _flags);
}
//-------------------------------------------------------------------------
// send request using recipient name --------------------------------------
template <class T, class Fnc>
ErrorConditionT Service::sendRequest(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
const MessageFlagsT& _flags)
{
using CompleteHandlerT = CompleteHandler<Fnc,
typename message_complete_traits<decltype(_complete_fnc)>::send_type,
typename message_complete_traits<decltype(_complete_fnc)>::recv_type>;
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
CompleteHandlerT fnc(std::forward<Fnc>(_complete_fnc));
MessageCompleteFunctionT complete_handler(std::move(fnc));
return doSendMessage(_recipient_url, msgptr, complete_handler, nullptr, nullptr, _flags | MessageFlagsE::AwaitResponse);
}
//-------------------------------------------------------------------------
template <class T, class Fnc>
ErrorConditionT Service::sendRequest(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
RecipientId& _rrecipient_id,
const MessageFlagsT& _flags)
{
using CompleteHandlerT = CompleteHandler<Fnc,
typename message_complete_traits<decltype(_complete_fnc)>::send_type,
typename message_complete_traits<decltype(_complete_fnc)>::recv_type>;
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
CompleteHandlerT fnc(std::forward<Fnc>(_complete_fnc));
MessageCompleteFunctionT complete_handler(std::move(fnc));
return doSendMessage(_recipient_url, msgptr, complete_handler, &_rrecipient_id, nullptr, _flags | MessageFlagsE::AwaitResponse);
}
//-------------------------------------------------------------------------
template <class T, class Fnc>
ErrorConditionT Service::sendRequest(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
RecipientId& _rrecipient_id,
MessageId& _rmsguid,
const MessageFlagsT& _flags)
{
using CompleteHandlerT = CompleteHandler<Fnc,
typename message_complete_traits<decltype(_complete_fnc)>::send_type,
typename message_complete_traits<decltype(_complete_fnc)>::recv_type>;
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
CompleteHandlerT fnc(std::forward<Fnc>(_complete_fnc));
MessageCompleteFunctionT complete_handler(std::move(fnc));
return doSendMessage(_recipient_url, msgptr, complete_handler, &_rrecipient_id, &_rmsguid, _flags | MessageFlagsE::AwaitResponse);
}
//-------------------------------------------------------------------------
#if 0
// send request using connection uid --------------------------------------
template <class T, class Fnc>
ErrorConditionT Service::sendRequest(
RecipientId const& _rrecipient_id,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
const MessageFlagsT& _flags)
{
using CompleteHandlerT = CompleteHandler<Fnc,
typename message_complete_traits<decltype(_complete_fnc)>::send_type,
typename message_complete_traits<decltype(_complete_fnc)>::recv_type>;
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
CompleteHandlerT fnc(std::forward<Fnc>(_complete_fnc));
MessageCompleteFunctionT complete_handler(std::move(fnc));
return doSendMessage(nullptr, _rrecipient_id, msgptr, complete_handler, nullptr, nullptr, _flags | MessageFlagsE::AwaitResponse);
}
//-------------------------------------------------------------------------
template <class T, class Fnc>
ErrorConditionT Service::sendRequest(
RecipientId const& _rrecipient_id,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
MessageId& _rmsguid,
const MessageFlagsT& _flags)
{
using CompleteHandlerT = CompleteHandler<Fnc,
typename message_complete_traits<decltype(_complete_fnc)>::send_type,
typename message_complete_traits<decltype(_complete_fnc)>::recv_type>;
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
CompleteHandlerT fnc(std::forward<Fnc>(_complete_fnc));
MessageCompleteFunctionT complete_handler(std::move(fnc));
return doSendMessage(nullptr, _rrecipient_id, msgptr, complete_handler, nullptr, &_rmsguid, _flags | MessageFlagsE::AwaitResponse);
}
#endif
//-------------------------------------------------------------------------
// send response using recipient id ---------------------------------------
template <class T>
ErrorConditionT Service::sendResponse(
RecipientId const& _rrecipient_id,
MessagePointerT<T> const& _rmsgptr,
const MessageFlagsT& _flags)
{
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
MessageCompleteFunctionT complete_handler;
return doSendMessage(_rrecipient_id, msgptr, complete_handler, nullptr, nullptr, _flags | MessageFlagsE::Response);
}
//-------------------------------------------------------------------------
template <class T>
ErrorConditionT Service::sendResponse(
RecipientId const& _rrecipient_id,
MessagePointerT<T> const& _rmsgptr,
MessageId& _rmsg_id,
const MessageFlagsT& _flags)
{
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
MessageCompleteFunctionT complete_handler;
return doSendMessage(_rrecipient_id, msgptr, complete_handler, nullptr, &_rmsg_id, _flags | MessageFlagsE::Response);
}
//-------------------------------------------------------------------------
// send message with complete using recipient name ------------------------
template <class T, class Fnc>
ErrorConditionT Service::sendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
const MessageFlagsT& _flags)
{
using CompleteHandlerT = CompleteHandler<Fnc,
typename message_complete_traits<decltype(_complete_fnc)>::send_type,
typename message_complete_traits<decltype(_complete_fnc)>::recv_type>;
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
CompleteHandlerT fnc(std::forward<Fnc>(_complete_fnc));
MessageCompleteFunctionT complete_handler(std::move(fnc));
return doSendMessage(_recipient_url, msgptr, complete_handler, nullptr, nullptr, _flags);
}
//-------------------------------------------------------------------------
template <class T, class Fnc>
ErrorConditionT Service::sendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
RecipientId& _rrecipient_id,
const MessageFlagsT& _flags)
{
using CompleteHandlerT = CompleteHandler<Fnc,
typename message_complete_traits<decltype(_complete_fnc)>::send_type,
typename message_complete_traits<decltype(_complete_fnc)>::recv_type>;
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
CompleteHandlerT fnc(std::forward<Fnc>(_complete_fnc));
MessageCompleteFunctionT complete_handler(std::move(fnc));
return doSendMessage(_recipient_url, msgptr, complete_handler, &_rrecipient_id, nullptr, _flags);
}
//-------------------------------------------------------------------------
template <class T, class Fnc>
ErrorConditionT Service::sendMessage(
const RecipientUrl& _recipient_url,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
RecipientId& _rrecipient_id,
MessageId& _rmsguid,
const MessageFlagsT& _flags)
{
using CompleteHandlerT = CompleteHandler<Fnc,
typename message_complete_traits<decltype(_complete_fnc)>::send_type,
typename message_complete_traits<decltype(_complete_fnc)>::recv_type>;
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
CompleteHandlerT fnc(std::forward<Fnc>(_complete_fnc));
MessageCompleteFunctionT complete_handler(std::move(fnc));
return doSendMessage(_recipient_url, msgptr, complete_handler, &_rrecipient_id, &_rmsguid, _flags);
}
//-------------------------------------------------------------------------
// send message with complete using connection uid ------------------------
#if 0
template <class T, class Fnc>
ErrorConditionT Service::sendMessage(
RecipientId const& _rrecipient_id,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
const MessageFlagsT& _flags)
{
using CompleteHandlerT = CompleteHandler<Fnc,
typename message_complete_traits<decltype(_complete_fnc)>::send_type,
typename message_complete_traits<decltype(_complete_fnc)>::recv_type>;
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
CompleteHandlerT fnc(std::forward<Fnc>(_complete_fnc));
MessageCompleteFunctionT complete_handler(std::move(fnc));
return doSendMessage(nullptr, _rrecipient_id, msgptr, complete_handler, nullptr, nullptr, _flags);
}
//-------------------------------------------------------------------------
template <class T, class Fnc>
ErrorConditionT Service::sendMessage(
RecipientId const& _rrecipient_id,
MessagePointerT<T> const& _rmsgptr,
Fnc _complete_fnc,
MessageId& _rmsguid,
const MessageFlagsT& _flags)
{
using CompleteHandlerT = CompleteHandler<Fnc,
typename message_complete_traits<decltype(_complete_fnc)>::send_type,
typename message_complete_traits<decltype(_complete_fnc)>::recv_type>;
auto msgptr(solid::static_pointer_cast<Message>(_rmsgptr));
CompleteHandlerT fnc(std::forward<Fnc>(_complete_fnc));
MessageCompleteFunctionT complete_handler(std::move(fnc));
return doSendMessage(nullptr, _rrecipient_id, msgptr, complete_handler, nullptr, &_rmsguid, _flags);
}
#endif
//-------------------------------------------------------------------------
// send message using ConnectionContext ----------------------------------
template <class T>
ErrorConditionT Service::sendResponse(
ConnectionContext& _rctx,
MessagePointerT<T> const& _rmsgptr,
const MessageFlagsT& _flags)