Interaction between two soft objects #3558
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Hi @CelSag First of all welcome and thank you creating a full and clear post! Is the simulation crashing / diverging exactly at the moment of the contact ? Another thing to investigate would be whether the GenericConstraintSolver does converge. You could activate the Best wishes. |
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Hello team,
I'm trying to simulate the behavior of a soft object when it's being pressed with a soft finger actuator.
I haven't found any related topic/ resources with such example, so I just tried to do collisions like it's done between soft/rigid objects, with
and both of my objects defined with a TetrahedronFEMForceField (and everything that goes with it), EulerImplicitSolver, SparseLDLSolver, FixedConstraint, LinearSolverConstraintCorrection and a collision model.
The finger is also controlled with a SurfacePressureConstraint.
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The simulation works normally at the beginning, but after the collision, the model of the finger explodes for some reason.
I would really appreciate it if you could guide me toward a related example or advise on how to solve this problem. Here's the full code in case you need it:
I can provide the meshes is needed.
Any help is welcome!!
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