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tile.h
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/* heXon
// Copyright (C) 2015 LucKey Productions (luckeyproductions.nl)
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef TILE_H
#define TILE_H
//#include <Urho3D/Urho3D.h>
//#include <Urho3D/Graphics/StaticModel.h>
//#include <Urho3D/Core/CoreEvents.h>
#include "tilemaster.h"
namespace Urho3D {
class Drawable;
class Node;
class Scene;
class Sprite;
}
using namespace Urho3D;
class Tile : public Object
{
OBJECT(Tile);
friend class TileMaster;
friend class InputMaster;
friend class SpawnMaster;
public:
IntVector2 coords_;
TileType tileType_;
Tile(Context *context, TileMaster* tileMaster, Vector3 position);
virtual void Start();
virtual void Stop();
private:
void HandleUpdate(StringHash eventType, VariantMap& eventData);
MasterControl* masterControl_;
TileMaster* tileMaster_;
Node* rootNode_;
Vector3 referencePosition_;
double centerDistExp_;
double wave_;
double addBright_ = 0.0;
StaticModel* model_;
Node* cursor_;
void Select();
void Deselect();
void FixFringe();
void SetTileType(TileType type);
};
#endif