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Releases: reactiveui/splat

Splat 0.2.0

10 Jul 00:14
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What's New

Cross-platform Geometry

Splat now makes System.Drawing's geometry primitives (Point / Size / Rect) cross-platform by copying code from the Mono project for platforms that cannot directly add a reference to System.Drawing. Just like everything else, these classes now have a ToNative and FromNative methods to convert them to the platform-specific classes.

Thanks to @distantcam for adding this support!

Other Changes / Bug fixes

  • Splat now supports Xamarin.Mac
  • Fixed a bug in Color.ToNative where the this keyword was left off, thereby not making it an extension method.

Splat 0.1.1

02 Jul 03:17
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What's New

  • Add back missing ToNative / FromNative mixins on Windows
  • Finish platform-specific DLL detectifcation

Splat 0.1.0

02 Jul 03:19
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Splat 0.1.0 Pre-release
Pre-release

Initial Release