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NotifServices.js
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import PushNotification, {Importance} from 'react-native-push-notification';
import NotificationHandler from './NotificationHandler';
export default class NotifService {
constructor(onRegister, onNotification) {
this.lastId = 0;
this.lastChannelCounter = 0;
this.createDefaultChannels();
NotificationHandler.attachRegister(onRegister);
NotificationHandler.attachNotification(onNotification);
// Clear badge number at start
PushNotification.getApplicationIconBadgeNumber(function (number) {
if (number > 0) {
PushNotification.setApplicationIconBadgeNumber(0);
}
});
PushNotification.getChannels(function (channels) {
console.log(channels);
});
}
createDefaultChannels() {
PushNotification.createChannel(
{
channelId: 'default-channel-id', // (required)
channelName: `Default channel`, // (required)
channelDescription: 'A default channel', // (optional) default: undefined.
soundName: 'default', // (optional) See `soundName` parameter of `localNotification` function
importance: Importance.HIGH, // (optional) default: Importance.HIGH. Int value of the Android notification importance
vibrate: true, // (optional) default: true. Creates the default vibration pattern if true.
},
created =>
console.log(`createChannel 'default-channel-id' returned '${created}'`), // (optional) callback returns whether the channel was created, false means it already existed.
);
PushNotification.createChannel(
{
channelId: 'sound-channel-id', // (required)
channelName: `Sound channel`, // (required)
channelDescription: 'A sound channel', // (optional) default: undefined.
soundName: 'sample.mp3', // (optional) See `soundName` parameter of `localNotification` function
importance: Importance.HIGH, // (optional) default: Importance.HIGH. Int value of the Android notification importance
vibrate: true, // (optional) default: true. Creates the default vibration pattern if true.
},
created =>
console.log(`createChannel 'sound-channel-id' returned '${created}'`), // (optional) callback returns whether the channel was created, false means it already existed.
);
}
createOrUpdateChannel() {
this.lastChannelCounter++;
PushNotification.createChannel(
{
channelId: 'custom-channel-id', // (required)
channelName: `Custom channel - Counter: ${this.lastChannelCounter}`, // (required)
channelDescription: `A custom channel to categorise your custom notifications. Updated at: ${Date.now()}`, // (optional) default: undefined.
soundName: 'default', // (optional) See `soundName` parameter of `localNotification` function
importance: Importance.HIGH, // (optional) default: Importance.HIGH. Int value of the Android notification importance
vibrate: true, // (optional) default: true. Creates the default vibration pattern if true.
},
created => console.log(`createChannel returned '${created}'`), // (optional) callback returns whether the channel was created, false means it already existed.
);
}
popInitialNotification() {
PushNotification.popInitialNotification(notification =>
console.log('InitialNotication:', notification),
);
}
localNotif(soundName) {
this.lastId++;
PushNotification.localNotification({
/* Android Only Properties */
channelId: soundName ? 'sound-channel-id' : 'default-channel-id',
ticker: 'My Notification Ticker', // (optional)
autoCancel: true, // (optional) default: true
largeIcon: 'ic_launcher', // (optional) default: "ic_launcher"
smallIcon: 'ic_notification', // (optional) default: "ic_notification" with fallback for "ic_launcher"
bigText: 'My big text that will be shown when notification is expanded', // (optional) default: "message" prop
subText: 'This is a subText', // (optional) default: none
color: 'red', // (optional) default: system default
vibrate: true, // (optional) default: true
vibration: 300, // vibration length in milliseconds, ignored if vibrate=false, default: 1000
tag: 'some_tag', // (optional) add tag to message
group: 'group', // (optional) add group to message
groupSummary: false, // (optional) set this notification to be the group summary for a group of notifications, default: false
ongoing: false, // (optional) set whether this is an "ongoing" notification
actions: ['Yes', 'No'], // (Android only) See the doc for notification actions to know more
invokeApp: true, // (optional) This enable click on actions to bring back the application to foreground or stay in background, default: true
when: null, // (optionnal) Add a timestamp pertaining to the notification (usually the time the event occurred). For apps targeting Build.VERSION_CODES.N and above, this time is not shown anymore by default and must be opted into by using `showWhen`, default: null.
usesChronometer: false, // (optional) Show the `when` field as a stopwatch. Instead of presenting `when` as a timestamp, the notification will show an automatically updating display of the minutes and seconds since when. Useful when showing an elapsed time (like an ongoing phone call), default: false.
timeoutAfter: null, // (optional) Specifies a duration in milliseconds after which this notification should be canceled, if it is not already canceled, default: null
/* iOS only properties */
category: '', // (optional) default: empty string
subtitle: 'My Notification Subtitle', // (optional) smaller title below notification title
/* iOS and Android properties */
id: this.lastId, // (optional) Valid unique 32 bit integer specified as string. default: Autogenerated Unique ID
title: 'Local Notification', // (optional)
message: 'My Notification Message', // (required)
userInfo: {screen: 'home'}, // (optional) default: {} (using null throws a JSON value '<null>' error)
playSound: !!soundName, // (optional) default: true
soundName: soundName ? soundName : 'default', // (optional) Sound to play when the notification is shown. Value of 'default' plays the default sound. It can be set to a custom sound such as 'android.resource://com.xyz/raw/my_sound'. It will look for the 'my_sound' audio file in 'res/raw' directory and play it. default: 'default' (default sound is played)
number: 10, // (optional) Valid 32 bit integer specified as string. default: none (Cannot be zero)
});
}
scheduleNotif(soundName) {
this.lastId++;
PushNotification.localNotificationSchedule({
date: new Date(Date.now() + 30 * 1000), // in 30 secs
/* Android Only Properties */
channelId: soundName ? 'sound-channel-id' : 'default-channel-id',
ticker: 'My Notification Ticker', // (optional)
autoCancel: true, // (optional) default: true
largeIcon: 'ic_launcher', // (optional) default: "ic_launcher"
smallIcon: 'ic_notification', // (optional) default: "ic_notification" with fallback for "ic_launcher"
bigText:
'My <strong>big text</strong> that will be shown when notification is expanded', // (optional) default: "message" prop
subText: 'This is a subText', // (optional) default: none
color: 'blue', // (optional) default: system default
vibrate: true, // (optional) default: true
vibration: 300, // vibration length in milliseconds, ignored if vibrate=false, default: 1000
tag: 'some_tag', // (optional) add tag to message
group: 'group', // (optional) add group to message
groupSummary: false, // (optional) set this notification to be the group summary for a group of notifications, default: false
ongoing: false, // (optional) set whether this is an "ongoing" notification
actions: ['Yes', 'No'], // (Android only) See the doc for notification actions to know more
invokeApp: false, // (optional) This enable click on actions to bring back the application to foreground or stay in background, default: true
when: null, // (optionnal) Add a timestamp pertaining to the notification (usually the time the event occurred). For apps targeting Build.VERSION_CODES.N and above, this time is not shown anymore by default and must be opted into by using `showWhen`, default: null.
usesChronometer: false, // (optional) Show the `when` field as a stopwatch. Instead of presenting `when` as a timestamp, the notification will show an automatically updating display of the minutes and seconds since when. Useful when showing an elapsed time (like an ongoing phone call), default: false.
timeoutAfter: null, // (optional) Specifies a duration in milliseconds after which this notification should be canceled, if it is not already canceled, default: null
/* iOS only properties */
category: '', // (optional) default: empty string
/* iOS and Android properties */
id: this.lastId, // (optional) Valid unique 32 bit integer specified as string. default: Autogenerated Unique ID
title: 'Scheduled Notification', // (optional)
message: 'My Notification Message', // (required)
userInfo: {sceen: 'home'}, // (optional) default: {} (using null throws a JSON value '<null>' error)
playSound: !!soundName, // (optional) default: true
soundName: soundName ? soundName : 'default', // (optional) Sound to play when the notification is shown. Value of 'default' plays the default sound. It can be set to a custom sound such as 'android.resource://com.xyz/raw/my_sound'. It will look for the 'my_sound' audio file in 'res/raw' directory and play it. default: 'default' (default sound is played)
number: 10, // (optional) Valid 32 bit integer specified as string. default: none (Cannot be zero)
});
}
checkPermission(cbk) {
return PushNotification.checkPermissions(cbk);
}
requestPermissions() {
return PushNotification.requestPermissions();
}
cancelNotif() {
PushNotification.cancelLocalNotification(this.lastId);
}
cancelAll() {
PushNotification.cancelAllLocalNotifications();
}
abandonPermissions() {
PushNotification.abandonPermissions();
}
getScheduledLocalNotifications(callback) {
PushNotification.getScheduledLocalNotifications(callback);
}
getDeliveredNotifications(callback) {
PushNotification.getDeliveredNotifications(callback);
}
}