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main.tscn
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[gd_scene load_steps=12 format=3 uid="uid://8jqd766nuual"]
[ext_resource type="Script" path="res://SkyShader/Main.gd" id="1_k1683"]
[ext_resource type="Material" uid="uid://djfi6n7n0t6s" path="res://SkyShader/StylizedSkyMaterial.tres" id="1_wj6ha"]
[sub_resource type="Sky" id="Sky_jq8uw"]
sky_material = ExtResource("1_wj6ha")
[sub_resource type="Environment" id="Environment_jwe7i"]
background_mode = 2
sky = SubResource("Sky_jq8uw")
ambient_light_source = 3
reflected_light_source = 2
tonemap_mode = 3
sdfgi_enabled = true
glow_enabled = true
fog_light_color = Color(0.388235, 0.172549, 0.235294, 1)
fog_density = 0.1832
fog_height = -638.24
fog_height_density = 0.8369
[sub_resource type="SphereMesh" id="SphereMesh_vh3ws"]
[sub_resource type="PlaneMesh" id="PlaneMesh_ckk31"]
size = Vector2(80, 80)
[sub_resource type="BoxMesh" id="BoxMesh_11kwe"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ctqyd"]
[sub_resource type="Animation" id="Animation_pj32p"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("DirectionalLight3D:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(-2.13977, 0, 0)]
}
[sub_resource type="Animation" id="Animation_bsq5n"]
resource_name = "sunriseset"
length = 15.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("DirectionalLight3D:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 15),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(-2.13977, 0, 0), Vector3(4.08756, 0, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_xpn0a"]
_data = {
"RESET": SubResource("Animation_pj32p"),
"sunriseset": SubResource("Animation_bsq5n")
}
[node name="Main" type="Node3D"]
script = ExtResource("1_k1683")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_jwe7i")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -0.538768, 0.842454, 0, -0.842454, -0.538768, 0, 5.58819, 1.31604)
shadow_enabled = true
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.604599, -0.79653, 0, 0.79653, 0.604599, 0, 1.61139, 0)
visible = false
[node name="Decoration" type="Node" parent="."]
[node name="Sphere" type="MeshInstance3D" parent="Decoration"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.90534, 0)
mesh = SubResource("SphereMesh_vh3ws")
[node name="Plane" type="MeshInstance3D" parent="Decoration"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0484245, 0)
mesh = SubResource("PlaneMesh_ckk31")
skeleton = NodePath("../..")
[node name="Box" type="MeshInstance3D" parent="Decoration"]
transform = Transform3D(-3.09086e-08, 0.707107, 0.707107, -1, -4.37114e-08, 0, 3.09086e-08, -0.707107, 0.707107, -2.03236, 1.94466, 1.89405)
mesh = SubResource("BoxMesh_11kwe")
surface_material_override/0 = SubResource("StandardMaterial3D_ctqyd")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_xpn0a")
}