From ba7a3a1fa2355abbef6931baf89b875d69bd7f92 Mon Sep 17 00:00:00 2001 From: nutti Date: Sat, 30 Jan 2021 17:51:54 +0900 Subject: [PATCH] Update: Documents for Version 1.1 --- README.md | 13 +++++++++++++ docs/installation.md | 2 ++ docs/tutorial.md | 29 ++++++++++++++++++++++------- 3 files changed, 37 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index 3e0c786..74b8df7 100644 --- a/README.md +++ b/README.md @@ -22,11 +22,24 @@ The features of this add-on are as follows. * UV map * Materials * Mirror modifier + * Vertex weights * Export .mqo File * Object (includes Mesh) * UV map * Materials * Modifiers (All modifiers are applied before exporting) + * Vertex weights + + +## Supported Version + +This add-on is supported on the below Blender. + +|Series|Supported Version| +|---|---| +|2.7x|2.79| +|2.8x|2.80 - 2.83| +|2.9x|2.90 -| ## Tutorials diff --git a/docs/installation.md b/docs/installation.md index 2457d9f..6c9d442 100644 --- a/docs/installation.md +++ b/docs/installation.md @@ -5,6 +5,7 @@ |Version|Download URL| |---|---| |*unstable*|[Download](/~https://github.com/nutti/blender-mqo/archive/master.zip)| +|1.1|[Download](/~https://github.com/nutti/blender-mqo/releases/tag/v1.1)| |1.0|[Download](/~https://github.com/nutti/blender-mqo/releases/tag/v1.0)| @@ -18,6 +19,7 @@ Add-on sources are located on the different places depending on the add-on versi |Version|Sources| |---|---| |unstable|src/blender_mqo| +|1.1|blender_mqo| |1.0|blender_mqo| diff --git a/docs/tutorial.md b/docs/tutorial.md index 423a4a4..cb69b07 100644 --- a/docs/tutorial.md +++ b/docs/tutorial.md @@ -7,16 +7,31 @@ ## Import .mqo 1. Click *File* > *Import* > *Metasequoia (.mqo)*. -2. Select .mqo file to import. - * You can choose objects/materials to import. - * You can add a prefix string to the name of imported objects/materials +2. Select .mqo file to import. You can change the import behaviour by changing the options. + * *Import Objects* : The add-on will not import objects if enabled. + * *Import Materials* : The add-on will not import materials if enabled. + * *Import Vertex Weights* : The add-on will import vertex weights if enabled. + * *Add Import Prefix* : Add a prefix string to the name of imported objects/materials 3. Click *Import Metasequoia file (.mqo)*. -### Export .mqo +#### Select Objects/Materials to Import + +If the option *Selective Import* in *Preferences* is enabled, you can choose the objects/materials to import upto the limit specified by *Importable Objects Limit* option and *Importable Materials Limit* option. + + +## Export .mqo 1. Click *File* > *Export* > *Metasequoia (.mqo)*. -2. Select .mqo file to export. - * You can choose objects/materials to export. - * You can add a prefix string to the name of exported objects/materials +2. Select .mqo file to export. You can change the export behaviour by changing the options. + * *Export Objects* : The add-on will export objects if enabled. + * *Export Materials* : The add-on will export materials if enabled. + * *Export Vertex Weights* : The add-on will export vertex weights if enabled. + * *Add Export Prefix* : Add a prefix string to the name of exported objects/materials 3. Click *Export Metasequoia file (.mqo)*. + + +#### Export Vertex Weights + +The vertex weights will be exported after merging the values among the selected vertex groups. +The weight will be selected randomly from the vertex groups the vertex belongs.