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[EmulGL] Improve rendering quality on HiDPI Windows10 #140

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@jzy3d

Description

Below chart shows an aliasing improvement required on a chart rendered in Windows10 with HiDPI configuration.

image

Using CPU based rendering with this aliasing glitch remains a good workaround for the badly scaled native charts with GPU based rendering (which issue can be found here #101)

To reproduce thi aliasing problem

  • Run SurfaceDemoEmulGL or ScatterDemoEmulGL from tutorials
  • Use Windows10 with HiDPI configuration

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