[EmulGL] Improve rendering quality on HiDPI Windows10 #140
Closed
Description
Below chart shows an aliasing improvement required on a chart rendered in Windows10 with HiDPI configuration.
Using CPU based rendering with this aliasing glitch remains a good workaround for the badly scaled native charts with GPU based rendering (which issue can be found here #101)
To reproduce thi aliasing problem
- Run SurfaceDemoEmulGL or ScatterDemoEmulGL from tutorials
- Use Windows10 with HiDPI configuration