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World of Warships Ballistics Calculator

License World of Warships Ballistics Discord

Code Information

Languages and Major Libraries

Contribution

  • Will be willing to accept pull requests ranging from bug fixes to new features.

Legal

  • All copyrighted material provided by Wargaming.net are owned by Wargaming.net.
  • All other material is available under the MIT License.

Functionality

Calculate shell performance at impact and in flight

  • Belt/Deck Penetration
  • Belt/Deck Impact Angle
  • Impact Velocity
  • Flight Time
  • Includes all shell types (AP, HE, SAP)

Calculate Critical Angles

  • Maximum Angle for Penetration
  • Minimum Angle for Fusing
  • Lateral Ricochet Angles

Calculate AP performance post penetration

  • Shell detonation distance after penetration
  • Checking whether the armor is thick enough to arm the shell

Predict Ship Dispersion

  • Predict maximum, standard deviation and 50% impact zone of horizontal dispersion
  • Predict maximum, standard deviation and 50% impact zone of vertical dispersion
  • Predict maximum, standard deviation and 50% impact zone of dispersion area

Development Status

  • Issues
  • Feel free to open an issue for questions, bugs, feature requests etc.
  • If there are formatting oddities try force refreshing the page using Ctrl+Shift+R

Current Status

  • Calculations may be refined if contradicting data is provided

Future Features

  • Multiple Targets